diff options
Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r-- | scene/gui/item_list.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 526950dbb3..cf798f36e4 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -32,7 +32,7 @@ #include "core/os/os.h" #include "core/project_settings.h" -void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) { +void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) { Item item; item.icon = p_texture; @@ -51,7 +51,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo shape_changed = true; } -void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) { +void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) { Item item; item.icon = p_item; @@ -110,7 +110,7 @@ String ItemList::get_item_tooltip(int p_idx) const { return items[p_idx].tooltip; } -void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) { +void ItemList::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) { ERR_FAIL_INDEX(p_idx, items.size()); @@ -119,9 +119,9 @@ void ItemList::set_item_icon(int p_idx, const Ref<Texture> &p_icon) { shape_changed = true; } -Ref<Texture> ItemList::get_item_icon(int p_idx) const { +Ref<Texture2D> ItemList::get_item_icon(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>()); + ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>()); return items[p_idx].icon; } @@ -201,7 +201,7 @@ Color ItemList::get_item_custom_fg_color(int p_idx) const { return items[p_idx].custom_fg; } -void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) { +void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture2D> &p_tag_icon) { ERR_FAIL_INDEX(p_idx, items.size()); @@ -209,9 +209,9 @@ void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture> &p_tag_icon) { update(); shape_changed = true; } -Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const { +Ref<Texture2D> ItemList::get_item_tag_icon(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture>()); + ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>()); return items[p_idx].tag_icon; } @@ -1398,7 +1398,7 @@ void ItemList::_set_items(const Array &p_items) { for (int i = 0; i < p_items.size(); i += 3) { String text = p_items[i + 0]; - Ref<Texture> icon = p_items[i + 1]; + Ref<Texture2D> icon = p_items[i + 1]; bool disabled = p_items[i + 2]; int idx = get_item_count(); |