diff options
Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r-- | scene/gui/item_list.cpp | 112 |
1 files changed, 84 insertions, 28 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index fe85d04003..fa7c9e091e 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -37,6 +37,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo Item item; item.icon = p_texture; item.icon_region = Rect2i(); + item.icon_modulate = Color(1, 1, 1, 1); item.text = p_item; item.selectable = p_selectable; item.selected = false; @@ -54,6 +55,7 @@ void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) { Item item; item.icon = p_item; item.icon_region = Rect2i(); + item.icon_modulate = Color(1, 1, 1, 1); //item.text=p_item; item.selectable = p_selectable; item.selected = false; @@ -138,6 +140,21 @@ Rect2 ItemList::get_item_icon_region(int p_idx) const { return items[p_idx].icon_region; } +void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) { + + ERR_FAIL_INDEX(p_idx, items.size()); + + items[p_idx].icon_modulate = p_modulate; + update(); +} + +Color ItemList::get_item_icon_modulate(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx, items.size(), Color()); + + return items[p_idx].icon_modulate; +} + void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color) { ERR_FAIL_INDEX(p_idx, items.size()); @@ -295,35 +312,21 @@ int ItemList::get_current() const { return current; } -void ItemList::move_item(int p_item, int p_to_pos) { - - ERR_FAIL_INDEX(p_item, items.size()); - ERR_FAIL_INDEX(p_to_pos, items.size() + 1); - - Item it = items[p_item]; - items.remove(p_item); +void ItemList::move_item(int p_from_idx, int p_to_idx) { - if (p_to_pos > p_item) { - p_to_pos--; - } + ERR_FAIL_INDEX(p_from_idx, items.size()); + ERR_FAIL_INDEX(p_to_idx, items.size()); - if (p_to_pos >= items.size()) { - items.push_back(it); - } else { - items.insert(p_to_pos, it); + if (is_anything_selected() && get_selected_items()[0] == p_from_idx) { + current = p_to_idx; } - if (current < 0) { - //do none - } else if (p_item == current) { - current = p_to_pos; - } else if (p_to_pos > p_item && current > p_item && current < p_to_pos) { - current--; - } else if (p_to_pos < p_item && current < p_item && current > p_to_pos) { - current++; - } + Item item = items[p_from_idx]; + items.remove(p_from_idx); + items.insert(p_to_idx, item); update(); + shape_changed = true; } int ItemList::get_item_count() const { @@ -961,12 +964,36 @@ void ItemList::_notification(int p_what) { Vector2 base_ofs = bg->get_offset(); base_ofs.y -= int(scroll_bar->get_value()); - Rect2 clip(Point2(), size - bg->get_minimum_size() + Vector2(0, scroll_bar->get_value())); + const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there + + int first_item_visible; + { + // do a binary search to find the first item whose rect reaches below clip.position.y + int lo = 0; + int hi = items.size(); + while (lo < hi) { + const int mid = (lo + hi) / 2; + const Rect2 &rcache = items[mid].rect_cache; + if (rcache.position.y + rcache.size.y < clip.position.y) { + lo = mid + 1; + } else { + hi = mid; + } + } + // we might have ended up with column 2, or 3, ..., so let's find the first column + while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) { + lo -= 1; + } + first_item_visible = lo; + } - for (int i = 0; i < items.size(); i++) { + for (int i = first_item_visible; i < items.size(); i++) { Rect2 rcache = items[i].rect_cache; + if (rcache.position.y > clip.position.y + clip.size.y) + break; // done + if (!clip.intersects(rcache)) continue; @@ -1035,7 +1062,7 @@ void ItemList::_notification(int p_what) { draw_rect.size = adj.size; } - Color modulate = Color(1, 1, 1, 1); + Color modulate = items[i].icon_modulate; if (items[i].disabled) modulate.a *= 0.5; @@ -1138,8 +1165,28 @@ void ItemList::_notification(int p_what) { } } - for (int i = 0; i < separators.size(); i++) { - draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(width, base_ofs.y + separators[i]), guide_color); + int first_visible_separator = 0; + { + // do a binary search to find the first separator that is below clip_position.y + int lo = 0; + int hi = separators.size(); + while (lo < hi) { + const int mid = (lo + hi) / 2; + if (separators[mid] < clip.position.y) { + lo = mid + 1; + } else { + hi = mid; + } + } + first_visible_separator = lo; + } + + for (int i = first_visible_separator; i < separators.size(); i++) { + if (separators[i] > clip.position.y + clip.size.y) + break; // done + + const int y = base_ofs.y + separators[i]; + draw_line(Vector2(bg->get_margin(MARGIN_LEFT), y), Vector2(width, y), guide_color); } } } @@ -1359,6 +1406,9 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region); ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region); + ClassDB::bind_method(D_METHOD("set_item_icon_modulate", "idx", "modulate"), &ItemList::set_item_icon_modulate); + ClassDB::bind_method(D_METHOD("get_item_icon_modulate", "idx"), &ItemList::get_item_icon_modulate); + ClassDB::bind_method(D_METHOD("set_item_selectable", "idx", "selectable"), &ItemList::set_item_selectable); ClassDB::bind_method(D_METHOD("is_item_selectable", "idx"), &ItemList::is_item_selectable); @@ -1379,9 +1429,13 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "idx", "single"), &ItemList::select, DEFVAL(true)); ClassDB::bind_method(D_METHOD("unselect", "idx"), &ItemList::unselect); + ClassDB::bind_method(D_METHOD("unselect_all"), &ItemList::unselect_all); + ClassDB::bind_method(D_METHOD("is_selected", "idx"), &ItemList::is_selected); ClassDB::bind_method(D_METHOD("get_selected_items"), &ItemList::get_selected_items); + ClassDB::bind_method(D_METHOD("move_item", "p_from_idx", "p_to_idx"), &ItemList::move_item); + ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count); ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item); @@ -1421,6 +1475,8 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height); ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height); + ClassDB::bind_method(D_METHOD("is_anything_selected"), &ItemList::is_anything_selected); + ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible); |