diff options
Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r-- | scene/gui/item_list.cpp | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index fa72599fb3..86d070f9b1 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -530,6 +530,8 @@ Size2 ItemList::Item::get_icon_size() const { } void ItemList::_gui_input(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + double prev_scroll = scroll_bar->get_value(); Ref<InputEventMouseMotion> mm = p_event; @@ -540,7 +542,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { select(defer_select_single, true); emit_signal("multi_selected", defer_select_single, true); @@ -548,7 +550,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) { + if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) { search_string = ""; //any mousepress cancels Vector2 pos = mb->get_position(); Ref<StyleBox> bg = get_theme_stylebox("bg"); @@ -594,16 +596,16 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { - if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { defer_select_single = i; return; } - if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { + if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else { bool selected = items[i].selected; @@ -618,7 +620,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); @@ -628,7 +630,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("rmb_clicked", mb->get_position()); return; @@ -637,10 +639,10 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { // Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting. emit_signal("nothing_selected"); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8); } |