diff options
Diffstat (limited to 'scene/gui/input_action.cpp')
-rw-r--r-- | scene/gui/input_action.cpp | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp deleted file mode 100644 index c08059a049..0000000000 --- a/scene/gui/input_action.cpp +++ /dev/null @@ -1,131 +0,0 @@ -/*************************************************************************/ -/* input_action.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "input_action.h" -#include "os/keyboard.h" - -void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) { - - shortcut = p_shortcut; - emit_changed(); -} - -Ref<InputEvent> ShortCut::get_shortcut() const { - - return shortcut; -} - -bool ShortCut::is_shortcut(const Ref<InputEvent> &p_event) const { - - return shortcut.is_valid() && shortcut->shortcut_match(p_event); -} - -String ShortCut::get_as_text() const { - - if (shortcut.is_valid()) - return shortcut->as_text(); - else - return "None"; -#if 0 - switch (shortcut.type) { - - case Ref<InputEvent>::NONE: { - - return "None"; - } break; - case Ref<InputEvent>::KEY: { - - String str; - if (shortcut->get_shift()) - str += RTR("Shift+"); - if (shortcut->get_alt()) - str += RTR("Alt+"); - if (shortcut->get_control()) - str += RTR("Ctrl+"); - if (shortcut->get_metakey()) - str += RTR("Meta+"); - - str += keycode_get_string(shortcut->get_scancode()).capitalize(); - - return str; - } break; - case Ref<InputEvent>::JOYPAD_BUTTON: { - - String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Button") + " " + itos(shortcut.joy_button->get_button_index()); - str += "."; - - return str; - } break; - case Ref<InputEvent>::MOUSE_BUTTON: { - - String str = RTR("Device") + " " + itos(shortcut.device) + ", "; - switch (shortcut->get_button_index()) { - case BUTTON_LEFT: str += RTR("Left Button."); break; - case BUTTON_RIGHT: str += RTR("Right Button."); break; - case BUTTON_MIDDLE: str += RTR("Middle Button."); break; - case BUTTON_WHEEL_UP: str += RTR("Wheel Up."); break; - case BUTTON_WHEEL_DOWN: str += RTR("Wheel Down."); break; - default: str += RTR("Button") + " " + itos(shortcut->get_button_index()) + "."; - } - - return str; - } break; - case Ref<InputEvent>::JOYPAD_MOTION: { - - int ax = shortcut.joy_motion.axis; - String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Axis") + " " + itos(ax) + "."; - - return str; - } break; - } - - return ""; -#endif -} - -bool ShortCut::is_valid() const { - - return shortcut.is_valid(); -} - -void ShortCut::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut); - ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut); - - ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid); - - ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut); - ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut"); -} - -ShortCut::ShortCut() { -} |