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Diffstat (limited to 'scene/gui/grid_container.cpp')
-rw-r--r--scene/gui/grid_container.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index a54f5eef06..2beb2624d2 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -38,8 +38,8 @@ void GridContainer::_notification(int p_what) {
Set<int> col_expanded; // Columns which have the SIZE_EXPAND flag set.
Set<int> row_expanded; // Rows which have the SIZE_EXPAND flag set.
- int hsep = get_theme_constant("hseparation");
- int vsep = get_theme_constant("vseparation");
+ int hsep = get_theme_constant(SNAME("hseparation"));
+ int vsep = get_theme_constant(SNAME("vseparation"));
int max_col = MIN(get_child_count(), columns);
int max_row = ceil((float)get_child_count() / (float)columns);
@@ -82,15 +82,15 @@ void GridContainer::_notification(int p_what) {
// Evaluate the remaining space for expanded columns/rows.
Size2 remaining_space = get_size();
- for (Map<int, int>::Element *E = col_minw.front(); E; E = E->next()) {
- if (!col_expanded.has(E->key())) {
- remaining_space.width -= E->get();
+ for (const KeyValue<int, int> &E : col_minw) {
+ if (!col_expanded.has(E.key)) {
+ remaining_space.width -= E.value;
}
}
- for (Map<int, int>::Element *E = row_minh.front(); E; E = E->next()) {
- if (!row_expanded.has(E->key())) {
- remaining_space.height -= E->get();
+ for (const KeyValue<int, int> &E : row_minh) {
+ if (!row_expanded.has(E.key)) {
+ remaining_space.height -= E.value;
}
}
remaining_space.height -= vsep * MAX(max_row - 1, 0);
@@ -213,8 +213,8 @@ Size2 GridContainer::get_minimum_size() const {
Map<int, int> col_minw;
Map<int, int> row_minh;
- int hsep = get_theme_constant("hseparation");
- int vsep = get_theme_constant("vseparation");
+ int hsep = get_theme_constant(SNAME("hseparation"));
+ int vsep = get_theme_constant(SNAME("vseparation"));
int max_row = 0;
int max_col = 0;
@@ -247,12 +247,12 @@ Size2 GridContainer::get_minimum_size() const {
Size2 ms;
- for (Map<int, int>::Element *E = col_minw.front(); E; E = E->next()) {
- ms.width += E->get();
+ for (const KeyValue<int, int> &E : col_minw) {
+ ms.width += E.value;
}
- for (Map<int, int>::Element *E = row_minh.front(); E; E = E->next()) {
- ms.height += E->get();
+ for (const KeyValue<int, int> &E : row_minh) {
+ ms.height += E.value;
}
ms.height += vsep * max_row;