diff options
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h new file mode 100644 index 0000000000..0d5cbf8dd3 --- /dev/null +++ b/scene/gui/graph_node.h @@ -0,0 +1,101 @@ +#ifndef GRAPH_NODE_H +#define GRAPH_NODE_H + +#include "scene/gui/container.h" + +class GraphNode : public Container { + + OBJ_TYPE(GraphNode,Container); + + + + struct Slot { + bool enable_left; + int type_left; + Color color_left; + bool enable_right; + int type_right; + Color color_right; + + + Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }; + }; + + String title; + bool show_close; + Vector2 offset; + + Rect2 close_rect; + + Vector<int> cache_y; + + struct ConnCache { + Vector2 pos; + int type; + Color color; + }; + + Vector<ConnCache> conn_input_cache; + Vector<ConnCache> conn_output_cache; + + Map<int,Slot> slot_info; + + bool connpos_dirty; + + void _connpos_update(); + void _resort(); + + Vector2 drag_from; + Vector2 drag_accum; + bool dragging; +protected: + + void _input_event(const InputEvent& p_ev); + void _notification(int p_what); + static void _bind_methods(); + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + +public: + + + + + void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right); + void clear_slot(int p_idx); + void clear_all_slots(); + bool is_slot_enabled_left(int p_idx) const; + int get_slot_type_left(int p_idx) const; + Color get_slot_color_left(int p_idx) const; + bool is_slot_enabled_right(int p_idx) const; + int get_slot_type_right(int p_idx) const; + Color get_slot_color_right(int p_idx) const; + + void set_title(const String& p_title); + String get_title() const; + + void set_offset(const Vector2& p_offset); + Vector2 get_offset() const; + + void set_show_close_button(bool p_enable); + bool is_close_button_visible() const; + + int get_connection_input_count() ; + int get_connection_output_count() ; + Vector2 get_connection_input_pos(int p_idx); + int get_connection_input_type(int p_idx); + Color get_connection_input_color(int p_idx); + Vector2 get_connection_output_pos(int p_idx); + int get_connection_output_type(int p_idx); + Color get_connection_output_color(int p_idx); + + + virtual Size2 get_minimum_size() const; + + GraphNode(); +}; + + +#endif // GRAPH_NODE_H |