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-rw-r--r--scene/gui/graph_node.h101
1 files changed, 101 insertions, 0 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
new file mode 100644
index 0000000000..0d5cbf8dd3
--- /dev/null
+++ b/scene/gui/graph_node.h
@@ -0,0 +1,101 @@
+#ifndef GRAPH_NODE_H
+#define GRAPH_NODE_H
+
+#include "scene/gui/container.h"
+
+class GraphNode : public Container {
+
+ OBJ_TYPE(GraphNode,Container);
+
+
+
+ struct Slot {
+ bool enable_left;
+ int type_left;
+ Color color_left;
+ bool enable_right;
+ int type_right;
+ Color color_right;
+
+
+ Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); };
+ };
+
+ String title;
+ bool show_close;
+ Vector2 offset;
+
+ Rect2 close_rect;
+
+ Vector<int> cache_y;
+
+ struct ConnCache {
+ Vector2 pos;
+ int type;
+ Color color;
+ };
+
+ Vector<ConnCache> conn_input_cache;
+ Vector<ConnCache> conn_output_cache;
+
+ Map<int,Slot> slot_info;
+
+ bool connpos_dirty;
+
+ void _connpos_update();
+ void _resort();
+
+ Vector2 drag_from;
+ Vector2 drag_accum;
+ bool dragging;
+protected:
+
+ void _input_event(const InputEvent& p_ev);
+ void _notification(int p_what);
+ static void _bind_methods();
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+
+
+
+ void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right);
+ void clear_slot(int p_idx);
+ void clear_all_slots();
+ bool is_slot_enabled_left(int p_idx) const;
+ int get_slot_type_left(int p_idx) const;
+ Color get_slot_color_left(int p_idx) const;
+ bool is_slot_enabled_right(int p_idx) const;
+ int get_slot_type_right(int p_idx) const;
+ Color get_slot_color_right(int p_idx) const;
+
+ void set_title(const String& p_title);
+ String get_title() const;
+
+ void set_offset(const Vector2& p_offset);
+ Vector2 get_offset() const;
+
+ void set_show_close_button(bool p_enable);
+ bool is_close_button_visible() const;
+
+ int get_connection_input_count() ;
+ int get_connection_output_count() ;
+ Vector2 get_connection_input_pos(int p_idx);
+ int get_connection_input_type(int p_idx);
+ Color get_connection_input_color(int p_idx);
+ Vector2 get_connection_output_pos(int p_idx);
+ int get_connection_output_type(int p_idx);
+ Color get_connection_output_color(int p_idx);
+
+
+ virtual Size2 get_minimum_size() const;
+
+ GraphNode();
+};
+
+
+#endif // GRAPH_NODE_H