diff options
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 125 |
1 files changed, 65 insertions, 60 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index 0d5cbf8dd3..6bece22ac5 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -5,96 +5,101 @@ class GraphNode : public Container { - OBJ_TYPE(GraphNode,Container); + OBJ_TYPE(GraphNode,Container); - struct Slot { - bool enable_left; - int type_left; - Color color_left; - bool enable_right; - int type_right; - Color color_right; + struct Slot { + bool enable_left; + int type_left; + Color color_left; + bool enable_right; + int type_right; + Color color_right; - Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }; - }; + Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); } + }; - String title; - bool show_close; - Vector2 offset; + String title; + bool show_close; + Vector2 offset; - Rect2 close_rect; + Rect2 close_rect; - Vector<int> cache_y; + Vector<int> cache_y; - struct ConnCache { - Vector2 pos; - int type; - Color color; - }; + struct ConnCache { + Vector2 pos; + int type; + Color color; + }; - Vector<ConnCache> conn_input_cache; - Vector<ConnCache> conn_output_cache; + Vector<ConnCache> conn_input_cache; + Vector<ConnCache> conn_output_cache; - Map<int,Slot> slot_info; + Map<int,Slot> slot_info; - bool connpos_dirty; + bool connpos_dirty; - void _connpos_update(); - void _resort(); + void _connpos_update(); + void _resort(); - Vector2 drag_from; - Vector2 drag_accum; - bool dragging; + Vector2 drag_from; + bool selected; protected: - void _input_event(const InputEvent& p_ev); - void _notification(int p_what); - static void _bind_methods(); + void _input_event(const InputEvent& p_ev); + void _notification(int p_what); + static void _bind_methods(); - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list( List<PropertyInfo> *p_list) const; + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; public: - void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right); - void clear_slot(int p_idx); - void clear_all_slots(); - bool is_slot_enabled_left(int p_idx) const; - int get_slot_type_left(int p_idx) const; - Color get_slot_color_left(int p_idx) const; - bool is_slot_enabled_right(int p_idx) const; - int get_slot_type_right(int p_idx) const; - Color get_slot_color_right(int p_idx) const; + void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right); + void clear_slot(int p_idx); + void clear_all_slots(); + bool is_slot_enabled_left(int p_idx) const; + int get_slot_type_left(int p_idx) const; + Color get_slot_color_left(int p_idx) const; + bool is_slot_enabled_right(int p_idx) const; + int get_slot_type_right(int p_idx) const; + Color get_slot_color_right(int p_idx) const; - void set_title(const String& p_title); - String get_title() const; + void set_title(const String& p_title); + String get_title() const; - void set_offset(const Vector2& p_offset); - Vector2 get_offset() const; + void set_offset(const Vector2& p_offset); + Vector2 get_offset() const; - void set_show_close_button(bool p_enable); - bool is_close_button_visible() const; + void set_selected(bool p_selected); + bool is_selected(); - int get_connection_input_count() ; - int get_connection_output_count() ; - Vector2 get_connection_input_pos(int p_idx); - int get_connection_input_type(int p_idx); - Color get_connection_input_color(int p_idx); - Vector2 get_connection_output_pos(int p_idx); - int get_connection_output_type(int p_idx); - Color get_connection_output_color(int p_idx); + void set_drag(bool p_drag); + Vector2 get_drag_from(); + void set_show_close_button(bool p_enable); + bool is_close_button_visible() const; - virtual Size2 get_minimum_size() const; + int get_connection_input_count() ; + int get_connection_output_count() ; + Vector2 get_connection_input_pos(int p_idx); + int get_connection_input_type(int p_idx); + Color get_connection_input_color(int p_idx); + Vector2 get_connection_output_pos(int p_idx); + int get_connection_output_type(int p_idx); + Color get_connection_output_color(int p_idx); - GraphNode(); + + virtual Size2 get_minimum_size() const; + + GraphNode(); }; |