diff options
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 55 |
1 files changed, 36 insertions, 19 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index 7eb5f27cff..e66b0cfc20 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -54,12 +54,12 @@ private: Color color_right = Color(1, 1, 1, 1); Ref<Texture2D> custom_slot_left; Ref<Texture2D> custom_slot_right; + bool draw_stylebox = true; }; String title; Ref<TextLine> title_buf; - Dictionary opentype_features; String language; TextDirection text_direction = TEXT_DIRECTION_AUTO; @@ -67,6 +67,8 @@ private: Vector2 position_offset; bool comment = false; bool resizable = false; + bool draggable = true; + bool selectable = true; bool resizing = false; Vector2 resizing_from; @@ -76,16 +78,19 @@ private: Vector<int> cache_y; - struct ConnCache { - Vector2 pos; + struct PortCache { + Vector2 position; + int height; + + int slot_idx; int type = 0; Color color; }; - Vector<ConnCache> conn_input_cache; - Vector<ConnCache> conn_output_cache; + Vector<PortCache> left_port_cache; + Vector<PortCache> right_port_cache; - Map<int, Slot> slot_info; + HashMap<int, Slot> slot_info; bool connpos_dirty = true; @@ -100,7 +105,6 @@ private: #ifdef TOOLS_ENABLED void _edit_set_position(const Point2 &p_position) override; - void _validate_property(PropertyInfo &property) const override; #endif protected: @@ -111,11 +115,12 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + void _validate_property(PropertyInfo &p_property) const; public: bool has_point(const Point2 &p_point) const override; - void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>()); + void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>(), bool p_draw_stylebox = true); void clear_slot(int p_idx); void clear_all_slots(); @@ -137,16 +142,15 @@ public: void set_slot_color_right(int p_idx, const Color &p_color_right); Color get_slot_color_right(int p_idx) const; + bool is_slot_draw_stylebox(int p_idx) const; + void set_slot_draw_stylebox(int p_idx, bool p_enable); + void set_title(const String &p_title); String get_title() const; void set_text_direction(TextDirection p_text_direction); TextDirection get_text_direction() const; - void set_opentype_feature(const String &p_name, int p_value); - int get_opentype_feature(const String &p_name) const; - void clear_opentype_features(); - void set_language(const String &p_language); String get_language() const; @@ -163,13 +167,18 @@ public: bool is_close_button_visible() const; int get_connection_input_count(); + int get_connection_input_height(int p_port); + Vector2 get_connection_input_position(int p_port); + int get_connection_input_type(int p_port); + Color get_connection_input_color(int p_port); + int get_connection_input_slot(int p_port); + int get_connection_output_count(); - Vector2 get_connection_input_position(int p_idx); - int get_connection_input_type(int p_idx); - Color get_connection_input_color(int p_idx); - Vector2 get_connection_output_position(int p_idx); - int get_connection_output_type(int p_idx); - Color get_connection_output_color(int p_idx); + int get_connection_output_height(int p_port); + Vector2 get_connection_output_position(int p_port); + int get_connection_output_type(int p_port); + Color get_connection_output_color(int p_port); + int get_connection_output_slot(int p_port); void set_overlay(Overlay p_overlay); Overlay get_overlay() const; @@ -180,12 +189,20 @@ public: void set_resizable(bool p_enable); bool is_resizable() const; + void set_draggable(bool p_draggable); + bool is_draggable(); + + void set_selectable(bool p_selectable); + bool is_selectable(); + virtual Size2 get_minimum_size() const override; virtual Vector<int> get_allowed_size_flags_horizontal() const override; virtual Vector<int> get_allowed_size_flags_vertical() const override; - bool is_resizing() const { return resizing; } + bool is_resizing() const { + return resizing; + } GraphNode(); }; |