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-rw-r--r--scene/gui/graph_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 7771970a22..1ca54a16ae 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -228,7 +228,7 @@ void GraphNode::_resort() {
}
stretch_avail += stretch_diff - sb->get_margin(SIDE_BOTTOM) - sb->get_margin(SIDE_TOP); //available stretch space.
- /** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable
+ /** Second, pass successively to discard elements that can't be stretched, this will run while stretchable
elements exist */
while (stretch_ratio_total > 0) { // first of all, don't even be here if no stretchable objects exist