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Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r--scene/gui/graph_edit.h33
1 files changed, 20 insertions, 13 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index f556fcdd23..02e90e4717 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -124,8 +124,8 @@ private:
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
- float port_grab_distance_horizontal = 0.0;
- float port_grab_distance_vertical = 0.0;
+ float port_hotzone_inner_extent = 0.0;
+ float port_hotzone_outer_extent = 0.0;
Ref<ViewPanner> panner;
bool warped_panning = true;
@@ -178,6 +178,7 @@ private:
List<Connection> connections;
float lines_thickness = 2.0f;
+ float lines_curvature = 0.5f;
bool lines_antialiased = true;
PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
@@ -218,8 +219,11 @@ private:
uint64_t key = 0;
};
- bool operator<(const ConnType &p_type) const {
- return key < p_type.key;
+ static uint32_t hash(const ConnType &p_conn) {
+ return hash_one_uint64(p_conn.key);
+ }
+ bool operator==(const ConnType &p_type) const {
+ return key == p_type.key;
}
ConnType(uint32_t a = 0, uint32_t b = 0) {
@@ -228,9 +232,9 @@ private:
}
};
- Set<ConnType> valid_connection_types;
- Set<int> valid_left_disconnect_types;
- Set<int> valid_right_disconnect_types;
+ HashSet<ConnType, ConnType> valid_connection_types;
+ HashSet<int> valid_left_disconnect_types;
+ HashSet<int> valid_right_disconnect_types;
HashMap<StringName, Vector<GraphNode *>> comment_enclosed_nodes;
void _update_comment_enclosed_nodes_list(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes);
@@ -247,7 +251,7 @@ private:
friend class GraphEditMinimap;
void _minimap_toggled();
- bool _check_clickable_control(Control *p_control, const Vector2 &pos);
+ bool _check_clickable_control(Control *p_control, const Vector2 &r_mouse_pos, const Vector2 &p_offset);
bool arranging_graph = false;
@@ -258,12 +262,12 @@ private:
UNION,
};
- int _set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u, const Set<StringName> &r_v);
- HashMap<int, Vector<StringName>> _layering(const Set<StringName> &r_selected_nodes, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
+ int _set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v);
+ HashMap<int, Vector<StringName>> _layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings);
- void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours, const Set<StringName> &r_selected_nodes);
- void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
- void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const Set<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
+ void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes);
+ void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
+ void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
float _calculate_threshold(StringName p_v, StringName p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions);
void _place_block(StringName p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions);
@@ -341,6 +345,9 @@ public:
int get_snap() const;
void set_snap(int p_snap);
+ void set_connection_lines_curvature(float p_curvature);
+ float get_connection_lines_curvature() const;
+
void set_connection_lines_thickness(float p_thickness);
float get_connection_lines_thickness() const;