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Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r--scene/gui/graph_edit.h64
1 files changed, 51 insertions, 13 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 8fdf975319..44e50aa3c2 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -34,6 +34,7 @@
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_node.h"
+#include "scene/gui/label.h"
#include "scene/gui/scroll_bar.h"
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
@@ -61,8 +62,6 @@ class GraphEditMinimap : public Control {
GraphEdit *ge;
protected:
- static void _bind_methods();
-
public:
GraphEditMinimap(GraphEdit *p_edit);
@@ -87,7 +86,7 @@ private:
Vector2 _convert_from_graph_position(const Vector2 &p_position);
Vector2 _convert_to_graph_position(const Vector2 &p_position);
- void _gui_input(const Ref<InputEvent> &p_ev);
+ virtual void gui_input(const Ref<InputEvent> &p_ev) override;
void _adjust_graph_scroll(const Vector2 &p_offset);
};
@@ -105,6 +104,7 @@ public:
};
private:
+ Label *zoom_label;
Button *zoom_minus;
Button *zoom_reset;
Button *zoom_plus;
@@ -114,9 +114,7 @@ private:
Button *minimap_button;
- void _zoom_minus();
- void _zoom_reset();
- void _zoom_plus();
+ Button *layout_button;
HScrollBar *h_scroll;
VScrollBar *v_scroll;
@@ -144,13 +142,21 @@ private:
Vector2 drag_accum;
float zoom = 1.0;
+ float zoom_step = 1.2;
+ float zoom_min;
+ float zoom_max;
+
+ void _zoom_minus();
+ void _zoom_reset();
+ void _zoom_plus();
+ void _update_zoom_label();
bool box_selecting = false;
bool box_selection_mode_additive = false;
Point2 box_selecting_from;
Point2 box_selecting_to;
Rect2 box_selecting_rect;
- List<GraphNode *> previus_selected;
+ List<GraphNode *> previous_selected;
bool setting_scroll_ofs = false;
bool right_disconnects = false;
@@ -161,9 +167,8 @@ private:
float lines_thickness = 2.0f;
bool lines_antialiased = true;
- void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const;
-
- void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio);
+ PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
+ void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom);
void _graph_node_raised(Node *p_gn);
void _graph_node_moved(Node *p_gn);
@@ -171,14 +176,14 @@ private:
void _update_scroll();
void _scroll_moved(double);
- void _gui_input(const Ref<InputEvent> &p_ev);
+ virtual void gui_input(const Ref<InputEvent> &p_ev) override;
Control *connections_layer;
GraphEditFilter *top_layer;
GraphEditMinimap *minimap;
void _top_layer_input(const Ref<InputEvent> &p_ev);
- bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos);
+ bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left);
void _top_layer_draw();
void _connections_layer_draw();
@@ -224,12 +229,31 @@ private:
bool _check_clickable_control(Control *p_control, const Vector2 &pos);
+ bool arranging_graph = false;
+
+ enum SET_OPERATIONS {
+ IS_EQUAL,
+ IS_SUBSET,
+ DIFFERENCE,
+ UNION,
+ };
+
+ int _set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u, const Set<StringName> &r_v);
+ HashMap<int, Vector<StringName>> _layering(const Set<StringName> &r_selected_nodes, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
+ Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings);
+ void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours, const Set<StringName> &r_selected_nodes);
+ void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
+ void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const Set<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
+ float _calculate_threshold(StringName p_v, StringName p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions);
+ void _place_block(StringName p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions);
+
protected:
static void _bind_methods();
virtual void add_child_notify(Node *p_child) override;
virtual void remove_child_notify(Node *p_child) override;
void _notification(int p_what);
- virtual bool clips_input() const override;
+
+ GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2)
public:
Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
@@ -247,6 +271,18 @@ public:
void set_zoom_custom(float p_zoom, const Vector2 &p_center);
float get_zoom() const;
+ void set_zoom_min(float p_zoom_min);
+ float get_zoom_min() const;
+
+ void set_zoom_max(float p_zoom_max);
+ float get_zoom_max() const;
+
+ void set_zoom_step(float p_zoom_step);
+ float get_zoom_step() const;
+
+ void set_show_zoom_label(bool p_enable);
+ bool is_showing_zoom_label() const;
+
void set_minimap_size(Vector2 p_size);
Vector2 get_minimap_size() const;
void set_minimap_opacity(float p_opacity);
@@ -287,6 +323,8 @@ public:
HBoxContainer *get_zoom_hbox();
+ void arrange_nodes();
+
GraphEdit();
};