diff options
Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r-- | scene/gui/graph_edit.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index e064c237d0..145e0dcc59 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -261,12 +261,15 @@ protected: void _notification(int p_what); GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2) + GDVIRTUAL3R(bool, _is_in_input_hotzone, Object *, int, Vector2) + GDVIRTUAL3R(bool, _is_in_output_hotzone, Object *, int, Vector2) public: Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void clear_connections(); + void force_connection_drag_end(); void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity); |