summaryrefslogtreecommitdiff
path: root/scene/gui/graph_edit.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r--scene/gui/graph_edit.h93
1 files changed, 56 insertions, 37 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index b0d1944d6e..0fe9e7c555 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -46,7 +46,7 @@ class GraphEditFilter : public Control {
friend class GraphEdit;
friend class GraphEditMinimap;
- GraphEdit *ge;
+ GraphEdit *ge = nullptr;
virtual bool has_point(const Point2 &p_point) const override;
public:
@@ -58,7 +58,7 @@ class GraphEditMinimap : public Control {
friend class GraphEdit;
friend class GraphEditFilter;
- GraphEdit *ge;
+ GraphEdit *ge = nullptr;
protected:
public:
@@ -109,23 +109,23 @@ public:
};
private:
- Label *zoom_label;
- Button *zoom_minus;
- Button *zoom_reset;
- Button *zoom_plus;
+ Label *zoom_label = nullptr;
+ Button *zoom_minus = nullptr;
+ Button *zoom_reset = nullptr;
+ Button *zoom_plus = nullptr;
- Button *snap_button;
- SpinBox *snap_amount;
+ Button *snap_button = nullptr;
+ SpinBox *snap_amount = nullptr;
- Button *minimap_button;
+ Button *minimap_button = nullptr;
- Button *layout_button;
+ Button *layout_button = nullptr;
- HScrollBar *h_scroll;
- VScrollBar *v_scroll;
+ HScrollBar *h_scroll = nullptr;
+ VScrollBar *v_scroll = nullptr;
- float port_grab_distance_horizontal = 0.0;
- float port_grab_distance_vertical;
+ float port_hotzone_inner_extent = 0.0;
+ float port_hotzone_outer_extent = 0.0;
Ref<ViewPanner> panner;
bool warped_panning = true;
@@ -133,6 +133,8 @@ private:
void _pan_callback(Vector2 p_scroll_vec);
void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
+ bool arrange_nodes_button_hidden = false;
+
bool connecting = false;
String connecting_from;
bool connecting_out = false;
@@ -142,7 +144,7 @@ private:
bool connecting_target = false;
Vector2 connecting_to;
String connecting_target_to;
- int connecting_target_index;
+ int connecting_target_index = 0;
bool just_disconnected = false;
bool connecting_valid = false;
Vector2 click_pos;
@@ -155,8 +157,9 @@ private:
float zoom = 1.0;
float zoom_step = 1.2;
- float zoom_min;
- float zoom_max;
+ // Proper values set in constructor.
+ float zoom_min = 0.0;
+ float zoom_max = 0.0;
void _zoom_minus();
void _zoom_reset();
@@ -177,11 +180,14 @@ private:
List<Connection> connections;
float lines_thickness = 2.0f;
+ float lines_curvature = 0.5f;
bool lines_antialiased = true;
PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom);
+ void _graph_node_selected(Node *p_gn);
+ void _graph_node_deselected(Node *p_gn);
void _graph_node_raised(Node *p_gn);
void _graph_node_moved(Node *p_gn);
void _graph_node_slot_updated(int p_index, Node *p_gn);
@@ -190,13 +196,13 @@ private:
void _scroll_moved(double);
virtual void gui_input(const Ref<InputEvent> &p_ev) override;
- Control *connections_layer;
- GraphEditFilter *top_layer;
- GraphEditMinimap *minimap;
+ Control *connections_layer = nullptr;
+ GraphEditFilter *top_layer = nullptr;
+ GraphEditMinimap *minimap = nullptr;
void _top_layer_input(const Ref<InputEvent> &p_ev);
- bool is_in_input_hotzone(GraphNode *p_graph_node, int p_slot_index, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
- bool is_in_output_hotzone(GraphNode *p_graph_node, int p_slot_index, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
+ bool is_in_input_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
+ bool is_in_output_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
bool is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left);
void _top_layer_draw();
@@ -204,9 +210,9 @@ private:
void _minimap_draw();
void _update_scroll_offset();
- Array _get_connection_list() const;
+ TypedArray<Dictionary> _get_connection_list() const;
- bool lines_on_bg;
+ bool lines_on_bg = false;
struct ConnType {
union {
@@ -217,8 +223,11 @@ private:
uint64_t key = 0;
};
- bool operator<(const ConnType &p_type) const {
- return key < p_type.key;
+ static uint32_t hash(const ConnType &p_conn) {
+ return hash_one_uint64(p_conn.key);
+ }
+ bool operator==(const ConnType &p_type) const {
+ return key == p_type.key;
}
ConnType(uint32_t a = 0, uint32_t b = 0) {
@@ -227,16 +236,16 @@ private:
}
};
- Set<ConnType> valid_connection_types;
- Set<int> valid_left_disconnect_types;
- Set<int> valid_right_disconnect_types;
+ HashSet<ConnType, ConnType> valid_connection_types;
+ HashSet<int> valid_left_disconnect_types;
+ HashSet<int> valid_right_disconnect_types;
HashMap<StringName, Vector<GraphNode *>> comment_enclosed_nodes;
void _update_comment_enclosed_nodes_list(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes);
void _set_drag_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, bool p_drag);
void _set_position_of_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, Vector2 p_pos);
- HBoxContainer *zoom_hb;
+ HBoxContainer *zoom_hb = nullptr;
friend class GraphEditFilter;
bool _filter_input(const Point2 &p_point);
@@ -246,7 +255,7 @@ private:
friend class GraphEditMinimap;
void _minimap_toggled();
- bool _check_clickable_control(Control *p_control, const Vector2 &pos);
+ bool _check_clickable_control(Control *p_control, const Vector2 &r_mouse_pos, const Vector2 &p_offset);
bool arranging_graph = false;
@@ -257,12 +266,12 @@ private:
UNION,
};
- int _set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u, const Set<StringName> &r_v);
- HashMap<int, Vector<StringName>> _layering(const Set<StringName> &r_selected_nodes, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
+ int _set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v);
+ HashMap<int, Vector<StringName>> _layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings);
- void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours, const Set<StringName> &r_selected_nodes);
- void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours);
- void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const Set<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
+ void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes);
+ void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
+ void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
float _calculate_threshold(StringName p_v, StringName p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions);
void _place_block(StringName p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions);
@@ -275,13 +284,17 @@ protected:
GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2)
GDVIRTUAL3R(bool, _is_in_input_hotzone, Object *, int, Vector2)
GDVIRTUAL3R(bool, _is_in_output_hotzone, Object *, int, Vector2)
+ GDVIRTUAL4R(bool, _is_node_hover_valid, StringName, int, StringName, int);
public:
+ TypedArray<String> get_configuration_warnings() const override;
+
Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
void clear_connections();
void force_connection_drag_end();
+ virtual bool is_node_hover_valid(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity);
@@ -316,6 +329,9 @@ public:
void set_minimap_enabled(bool p_enable);
bool is_minimap_enabled() const;
+ void set_arrange_nodes_button_hidden(bool p_enable);
+ bool is_arrange_nodes_button_hidden() const;
+
GraphEditFilter *get_top_layer() const { return top_layer; }
GraphEditMinimap *get_minimap() const { return minimap; }
void get_connection_list(List<Connection> *r_connections) const;
@@ -340,6 +356,9 @@ public:
int get_snap() const;
void set_snap(int p_snap);
+ void set_connection_lines_curvature(float p_curvature);
+ float get_connection_lines_curvature() const;
+
void set_connection_lines_thickness(float p_thickness);
float get_connection_lines_thickness() const;
@@ -357,4 +376,4 @@ public:
VARIANT_ENUM_CAST(GraphEdit::PanningScheme);
-#endif // GRAPHEdit_H
+#endif // GRAPH_EDIT_H