diff options
Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r-- | scene/gui/graph_edit.h | 93 |
1 files changed, 56 insertions, 37 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index b0d1944d6e..0fe9e7c555 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -46,7 +46,7 @@ class GraphEditFilter : public Control { friend class GraphEdit; friend class GraphEditMinimap; - GraphEdit *ge; + GraphEdit *ge = nullptr; virtual bool has_point(const Point2 &p_point) const override; public: @@ -58,7 +58,7 @@ class GraphEditMinimap : public Control { friend class GraphEdit; friend class GraphEditFilter; - GraphEdit *ge; + GraphEdit *ge = nullptr; protected: public: @@ -109,23 +109,23 @@ public: }; private: - Label *zoom_label; - Button *zoom_minus; - Button *zoom_reset; - Button *zoom_plus; + Label *zoom_label = nullptr; + Button *zoom_minus = nullptr; + Button *zoom_reset = nullptr; + Button *zoom_plus = nullptr; - Button *snap_button; - SpinBox *snap_amount; + Button *snap_button = nullptr; + SpinBox *snap_amount = nullptr; - Button *minimap_button; + Button *minimap_button = nullptr; - Button *layout_button; + Button *layout_button = nullptr; - HScrollBar *h_scroll; - VScrollBar *v_scroll; + HScrollBar *h_scroll = nullptr; + VScrollBar *v_scroll = nullptr; - float port_grab_distance_horizontal = 0.0; - float port_grab_distance_vertical; + float port_hotzone_inner_extent = 0.0; + float port_hotzone_outer_extent = 0.0; Ref<ViewPanner> panner; bool warped_panning = true; @@ -133,6 +133,8 @@ private: void _pan_callback(Vector2 p_scroll_vec); void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt); + bool arrange_nodes_button_hidden = false; + bool connecting = false; String connecting_from; bool connecting_out = false; @@ -142,7 +144,7 @@ private: bool connecting_target = false; Vector2 connecting_to; String connecting_target_to; - int connecting_target_index; + int connecting_target_index = 0; bool just_disconnected = false; bool connecting_valid = false; Vector2 click_pos; @@ -155,8 +157,9 @@ private: float zoom = 1.0; float zoom_step = 1.2; - float zoom_min; - float zoom_max; + // Proper values set in constructor. + float zoom_min = 0.0; + float zoom_max = 0.0; void _zoom_minus(); void _zoom_reset(); @@ -177,11 +180,14 @@ private: List<Connection> connections; float lines_thickness = 2.0f; + float lines_curvature = 0.5f; bool lines_antialiased = true; PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to); void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom); + void _graph_node_selected(Node *p_gn); + void _graph_node_deselected(Node *p_gn); void _graph_node_raised(Node *p_gn); void _graph_node_moved(Node *p_gn); void _graph_node_slot_updated(int p_index, Node *p_gn); @@ -190,13 +196,13 @@ private: void _scroll_moved(double); virtual void gui_input(const Ref<InputEvent> &p_ev) override; - Control *connections_layer; - GraphEditFilter *top_layer; - GraphEditMinimap *minimap; + Control *connections_layer = nullptr; + GraphEditFilter *top_layer = nullptr; + GraphEditMinimap *minimap = nullptr; void _top_layer_input(const Ref<InputEvent> &p_ev); - bool is_in_input_hotzone(GraphNode *p_graph_node, int p_slot_index, const Vector2 &p_mouse_pos, const Vector2i &p_port_size); - bool is_in_output_hotzone(GraphNode *p_graph_node, int p_slot_index, const Vector2 &p_mouse_pos, const Vector2i &p_port_size); + bool is_in_input_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size); + bool is_in_output_hotzone(GraphNode *p_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size); bool is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left); void _top_layer_draw(); @@ -204,9 +210,9 @@ private: void _minimap_draw(); void _update_scroll_offset(); - Array _get_connection_list() const; + TypedArray<Dictionary> _get_connection_list() const; - bool lines_on_bg; + bool lines_on_bg = false; struct ConnType { union { @@ -217,8 +223,11 @@ private: uint64_t key = 0; }; - bool operator<(const ConnType &p_type) const { - return key < p_type.key; + static uint32_t hash(const ConnType &p_conn) { + return hash_one_uint64(p_conn.key); + } + bool operator==(const ConnType &p_type) const { + return key == p_type.key; } ConnType(uint32_t a = 0, uint32_t b = 0) { @@ -227,16 +236,16 @@ private: } }; - Set<ConnType> valid_connection_types; - Set<int> valid_left_disconnect_types; - Set<int> valid_right_disconnect_types; + HashSet<ConnType, ConnType> valid_connection_types; + HashSet<int> valid_left_disconnect_types; + HashSet<int> valid_right_disconnect_types; HashMap<StringName, Vector<GraphNode *>> comment_enclosed_nodes; void _update_comment_enclosed_nodes_list(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes); void _set_drag_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, bool p_drag); void _set_position_of_comment_enclosed_nodes(GraphNode *p_node, HashMap<StringName, Vector<GraphNode *>> &p_comment_enclosed_nodes, Vector2 p_pos); - HBoxContainer *zoom_hb; + HBoxContainer *zoom_hb = nullptr; friend class GraphEditFilter; bool _filter_input(const Point2 &p_point); @@ -246,7 +255,7 @@ private: friend class GraphEditMinimap; void _minimap_toggled(); - bool _check_clickable_control(Control *p_control, const Vector2 &pos); + bool _check_clickable_control(Control *p_control, const Vector2 &r_mouse_pos, const Vector2 &p_offset); bool arranging_graph = false; @@ -257,12 +266,12 @@ private: UNION, }; - int _set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u, const Set<StringName> &r_v); - HashMap<int, Vector<StringName>> _layering(const Set<StringName> &r_selected_nodes, const HashMap<StringName, Set<StringName>> &r_upper_neighbours); + int _set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v); + HashMap<int, Vector<StringName>> _layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours); Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings); - void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours, const Set<StringName> &r_selected_nodes); - void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, Set<StringName>> &r_upper_neighbours); - void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const Set<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info); + void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes); + void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours); + void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info); float _calculate_threshold(StringName p_v, StringName p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions); void _place_block(StringName p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions); @@ -275,13 +284,17 @@ protected: GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2) GDVIRTUAL3R(bool, _is_in_input_hotzone, Object *, int, Vector2) GDVIRTUAL3R(bool, _is_in_output_hotzone, Object *, int, Vector2) + GDVIRTUAL4R(bool, _is_node_hover_valid, StringName, int, StringName, int); public: + TypedArray<String> get_configuration_warnings() const override; + Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void clear_connections(); void force_connection_drag_end(); + virtual bool is_node_hover_valid(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity); @@ -316,6 +329,9 @@ public: void set_minimap_enabled(bool p_enable); bool is_minimap_enabled() const; + void set_arrange_nodes_button_hidden(bool p_enable); + bool is_arrange_nodes_button_hidden() const; + GraphEditFilter *get_top_layer() const { return top_layer; } GraphEditMinimap *get_minimap() const { return minimap; } void get_connection_list(List<Connection> *r_connections) const; @@ -340,6 +356,9 @@ public: int get_snap() const; void set_snap(int p_snap); + void set_connection_lines_curvature(float p_curvature); + float get_connection_lines_curvature() const; + void set_connection_lines_thickness(float p_thickness); float get_connection_lines_thickness() const; @@ -357,4 +376,4 @@ public: VARIANT_ENUM_CAST(GraphEdit::PanningScheme); -#endif // GRAPHEdit_H +#endif // GRAPH_EDIT_H |