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Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp15
1 files changed, 2 insertions, 13 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 0281bc7efb..b9b02b1427 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -356,17 +356,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) {
} else {
gn->raise();
}
- int first_not_comment = 0;
- for (int i = 0; i < get_child_count(); i++) {
- GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
- if (gn2 && !gn2->is_comment()) {
- first_not_comment = i;
- break;
- }
- }
-
- move_child(connections_layer, first_not_comment);
- top_layer->raise();
emit_signal(SNAME("node_selected"), p_gn);
}
@@ -2246,14 +2235,14 @@ GraphEdit::GraphEdit() {
zoom_max = (1 * Math::pow(zoom_step, 4));
top_layer = memnew(GraphEditFilter(this));
- add_child(top_layer);
+ add_child(top_layer, false, INTERNAL_MODE_BACK);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
connections_layer = memnew(Control);
- add_child(connections_layer);
+ add_child(connections_layer, false, INTERNAL_MODE_FRONT);
connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
connections_layer->set_name("CLAYER");
connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset