diff options
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 5a4dacd897..1e444e439d 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -42,8 +42,13 @@ #define ZOOM_SCALE 1.2 -#define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE) -#define MAX_ZOOM (1 * ZOOM_SCALE * ZOOM_SCALE * ZOOM_SCALE) +// Allow dezooming 8 times from the default zoom level. +// At low zoom levels, text is unreadable due to its small size and poor filtering, +// but this is still useful for previewing purposes. +#define MIN_ZOOM (1 / Math::pow(ZOOM_SCALE, 8)) + +// Allow zooming 4 times from the default zoom level. +#define MAX_ZOOM (1 * Math::pow(ZOOM_SCALE, 4)) #define MINIMAP_OFFSET 12 #define MINIMAP_PADDING 5 @@ -824,7 +829,7 @@ void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, } } -void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio = 1.0) { +void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio) { //cubic bezier code float diff = p_to.x - p_from.x; float cp_offset; |