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Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 00ce57eb04..c6a5e21ff8 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -357,7 +357,7 @@ void GraphEdit::_notification(int p_what) {
bool GraphEdit::_filter_input(const Point2 &p_point) {
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -389,7 +389,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos(mb->get_position().x, mb->get_position().y);
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -501,7 +501,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_target = false;
top_layer->update();
- Ref<Texture> port = get_icon("port", "GraphNode");
+ Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -689,9 +689,9 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
colors.push_back(p_to_color);
#ifdef TOOLS_ENABLED
- p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
+ p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE));
#else
- p_where->draw_polyline_colors(points, colors, 2, true);
+ p_where->draw_polyline_colors(points, colors, 2);
#endif
}
@@ -1342,7 +1342,6 @@ GraphEdit::GraphEdit() {
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
top_layer->connect("draw", this, "_top_layer_draw");
- top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->connect("gui_input", this, "_top_layer_input");
connections_layer = memnew(Control);