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Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 76baf20526..0bc48677dd 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -140,13 +140,13 @@ void GraphEdit::_update_scroll_offset() {
Point2 pos = gn->get_offset() * zoom;
pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- gn->set_pos(pos);
+ gn->set_position(pos);
if (gn->get_scale() != Vector2(zoom, zoom)) {
gn->set_scale(Vector2(zoom, zoom));
}
}
- connections_layer->set_pos(-Point2(h_scroll->get_value(), v_scroll->get_value()));
+ connections_layer->set_position(-Point2(h_scroll->get_value(), v_scroll->get_value()));
set_block_minimum_size_adjust(false);
awaiting_scroll_offset_update = false;
}
@@ -350,14 +350,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r)
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
if (pos.distance_to(p_point) < grab_r) {
return true;
}
@@ -383,7 +383,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
@@ -430,7 +430,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
if (pos.distance_to(mpos) < grab_r) {
@@ -497,7 +497,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
- Vector2 pos = gn->get_connection_output_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_output_pos(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
@@ -512,7 +512,7 @@ void GraphEdit::_top_layer_input(const InputEvent &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
- Vector2 pos = gn->get_connection_input_pos(j) + gn->get_pos();
+ Vector2 pos = gn->get_connection_input_pos(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && pos.distance_to(mpos) < grab_r) {
connecting_target = true;
@@ -579,7 +579,7 @@ void GraphEdit::_bake_segment2d(CanvasItem *p_where, float p_begin, float p_end,
if (p_depth >= p_min_depth && (dp < p_tol || p_depth >= p_max_depth)) {
- p_where->draw_line(beg, end, p_color.linear_interpolate(p_to_color, mp), 2, true);
+ p_where->draw_line(beg, end, p_color.linear_interpolate(p_to_color, mp), 4, true);
lines++;
} else {
_bake_segment2d(p_where, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
@@ -598,7 +598,7 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
int cp_neg_len = get_constant("bezier_len_neg");
if (diff > 0) {
- cp_offset = MAX(cp_len, diff * 0.5);
+ cp_offset = MIN(cp_len, diff * 0.5);
} else {
cp_offset = MAX(MIN(cp_len - diff, cp_neg_len), -diff * 0.5);
}
@@ -704,7 +704,7 @@ void GraphEdit::_top_layer_draw() {
pos = from->get_connection_output_pos(connecting_index);
else
pos = from->get_connection_input_pos(connecting_index);
- pos += from->get_pos();
+ pos += from->get_position();
Vector2 topos;
topos = connecting_to;
@@ -1229,7 +1229,7 @@ GraphEdit::GraphEdit() {
HBoxContainer *zoom_hb = memnew(HBoxContainer);
top_layer->add_child(zoom_hb);
- zoom_hb->set_pos(Vector2(10, 10));
+ zoom_hb->set_position(Vector2(10, 10));
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);