diff options
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 3ffa6d57a4..0d3cccc2b5 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -941,17 +941,17 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { //too difficult to get right //set_zoom(zoom/ZOOM_SCALE); } - if (b->get_button_index() == BUTTON_WHEEL_UP) { - h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8); - } - if (b->get_button_index() == BUTTON_WHEEL_DOWN) { - h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8); + if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); } - if (b->get_button_index() == BUTTON_WHEEL_RIGHT) { + if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); } - if (b->get_button_index() == BUTTON_WHEEL_LEFT) { - v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); + if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8); + } + if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8); } } @@ -1182,7 +1182,7 @@ GraphEdit::GraphEdit() { top_layer = memnew(GraphEditFilter(this)); add_child(top_layer); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); - top_layer->set_area_as_parent_rect(); + top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE); top_layer->connect("draw", this, "_top_layer_draw"); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); top_layer->connect("gui_input", this, "_top_layer_input"); |