diff options
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index ac1dea5e94..cabae9feb2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -51,10 +51,6 @@ GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) { ge = p_edit; } -void GraphEditMinimap::_bind_methods() { - ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEditMinimap::_gui_input); -} - GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) { ge = p_edit; @@ -148,7 +144,7 @@ Vector2 GraphEditMinimap::_convert_to_graph_position(const Vector2 &p_position) return graph_position; } -void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) { +void GraphEditMinimap::gui_input(const Ref<InputEvent> &p_ev) { ERR_FAIL_COND(p_ev.is_null()); if (!ge->is_minimap_enabled()) { @@ -370,7 +366,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } move_child(connections_layer, first_not_comment); - top_layer->raise(); emit_signal(SNAME("node_selected"), p_gn); } @@ -806,8 +801,9 @@ bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, c } PackedVector2Array GraphEdit::get_connection_line(const Vector2 &p_from, const Vector2 &p_to) { - if (get_script_instance() && get_script_instance()->get_script().is_valid() && get_script_instance()->has_method("_get_connection_line")) { - return get_script_instance()->call("_get_connection_line", p_from, p_to); + Vector<Vector2> ret; + if (GDVIRTUAL_CALL(_get_connection_line, p_from, p_to, ret)) { + return ret; } Curve2D curve; @@ -823,9 +819,9 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from Vector<Vector2> points = get_connection_line(p_from / p_zoom, p_to / p_zoom); Vector<Vector2> scaled_points; Vector<Color> colors; - float length = p_from.distance_to(p_to); + float length = (p_from / p_zoom).distance_to(p_to / p_zoom); for (int i = 0; i < points.size(); i++) { - float d = p_from.distance_to(points[i]) / length; + float d = (p_from / p_zoom).distance_to(points[i]) / length; colors.push_back(p_color.lerp(p_to_color, d)); scaled_points.push_back(points[i] * p_zoom); } @@ -1047,7 +1043,7 @@ void GraphEdit::set_selected(Node *p_child) { } } -void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { +void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { ERR_FAIL_COND(p_ev.is_null()); Ref<InputEventMouseMotion> mm = p_ev; @@ -2191,7 +2187,6 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects); ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled); - ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEdit::_gui_input); ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset); ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox); @@ -2200,7 +2195,7 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected); - BIND_VMETHOD(MethodInfo(Variant::PACKED_VECTOR2_ARRAY, "_get_connection_line", PropertyInfo(Variant::VECTOR2, "from"), PropertyInfo(Variant::VECTOR2, "to"))); + GDVIRTUAL_BIND(_get_connection_line, "from", "to") ADD_PROPERTY(PropertyInfo(Variant::BOOL, "right_disconnects"), "set_right_disconnects", "is_right_disconnects_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_ofs", "get_scroll_ofs"); @@ -2250,14 +2245,14 @@ GraphEdit::GraphEdit() { zoom_max = (1 * Math::pow(zoom_step, 4)); top_layer = memnew(GraphEditFilter(this)); - add_child(top_layer); + add_child(top_layer, false, INTERNAL_MODE_BACK); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE); top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw)); top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input)); connections_layer = memnew(Control); - add_child(connections_layer); + add_child(connections_layer, false, INTERNAL_MODE_FRONT); connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw)); connections_layer->set_name("CLAYER"); connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset |