diff options
Diffstat (limited to 'scene/gui/gradient_edit.h')
-rw-r--r-- | scene/gui/gradient_edit.h | 29 |
1 files changed, 22 insertions, 7 deletions
diff --git a/scene/gui/gradient_edit.h b/scene/gui/gradient_edit.h index a173631963..b7c99f1f1c 100644 --- a/scene/gui/gradient_edit.h +++ b/scene/gui/gradient_edit.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,18 +33,28 @@ #include "scene/gui/color_picker.h" #include "scene/gui/popup.h" -#include "scene/resources/default_theme/theme_data.h" #include "scene/resources/gradient.h" class GradientEdit : public Control { GDCLASS(GradientEdit, Control); - PopupPanel *popup; - ColorPicker *picker; + PopupPanel *popup = nullptr; + ColorPicker *picker = nullptr; bool grabbing = false; int grabbed = -1; Vector<Gradient::Point> points; + Gradient::InterpolationMode interpolation_mode = Gradient::GRADIENT_INTERPOLATE_LINEAR; + + Ref<Gradient> gradient_cache; + Ref<GradientTexture1D> preview_texture; + + // Make sure to use the scaled value below. + const int BASE_SPACING = 3; + const int BASE_POINT_WIDTH = 8; + + int draw_spacing = BASE_SPACING; + int draw_point_width = BASE_POINT_WIDTH; void _draw_checker(int x, int y, int w, int h); void _color_changed(const Color &p_color); @@ -57,11 +67,16 @@ protected: static void _bind_methods(); public: - void set_ramp(const Vector<real_t> &p_offsets, const Vector<Color> &p_colors); - Vector<real_t> get_offsets() const; + void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors); + Vector<float> get_offsets() const; Vector<Color> get_colors() const; void set_points(Vector<Gradient::Point> &p_points); Vector<Gradient::Point> &get_points(); + void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode); + Gradient::InterpolationMode get_interpolation_mode(); + ColorPicker *get_picker(); + PopupPanel *get_popup(); + virtual Size2 get_minimum_size() const override; GradientEdit(); |