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Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r--scene/gui/gradient_edit.cpp59
1 files changed, 26 insertions, 33 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 88107f754c..ecd4ad17ea 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -73,8 +73,9 @@ int GradientEdit::_get_point_from_pos(int x) {
}
void GradientEdit::_show_color_picker() {
- if (grabbed == -1)
+ if (grabbed == -1) {
return;
+ }
picker->set_pick_color(points[grabbed].color);
Size2 minsize = popup->get_contents_minimum_size();
bool show_above = false;
@@ -93,11 +94,9 @@ GradientEdit::~GradientEdit() {
}
void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
-
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_DELETE && grabbed != -1) {
-
points.remove(grabbed);
grabbed = -1;
grabbing = false;
@@ -129,7 +128,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Hold alt key to duplicate selected color
if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
-
int x = mb->get_position().x;
grabbed = _get_point_from_pos(x);
@@ -154,7 +152,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//select
if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
-
update();
int x = mb->get_position().x;
int total_w = get_size().width - get_size().height - SPACING;
@@ -182,12 +179,12 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
int pos = -1;
for (int i = 0; i < points.size(); i++) {
- if (points[i].offset < newPoint.offset)
+ if (points[i].offset < newPoint.offset) {
pos = i;
+ }
}
if (pos == -1) {
-
prev.color = Color(0, 0, 0);
prev.offset = 0;
if (points.size()) {
@@ -197,7 +194,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
next.offset = 1.0;
}
} else {
-
if (pos == points.size() - 1) {
next.color = Color(1, 1, 1);
next.offset = 1.0;
@@ -207,7 +203,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
prev = points[pos];
}
- newPoint.color = prev.color.linear_interpolate(next.color, (newPoint.offset - prev.offset) / (next.offset - prev.offset));
+ newPoint.color = prev.color.lerp(next.color, (newPoint.offset - prev.offset) / (next.offset - prev.offset));
points.push_back(newPoint);
points.sort();
@@ -222,7 +218,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) {
-
if (grabbing) {
grabbing = false;
emit_signal("ramp_changed");
@@ -233,7 +228,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && grabbing) {
-
int total_w = get_size().width - get_size().height - SPACING;
int x = mm->get_position().x;
@@ -256,24 +250,25 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (temp_ofs < smallest_ofs) {
smallest_ofs = temp_ofs;
nearest_point = i;
- if (found)
+ if (found) {
break;
+ }
found = true;
}
}
}
if (found) {
- if (points[nearest_point].offset < newofs)
+ if (points[nearest_point].offset < newofs) {
newofs = points[nearest_point].offset + 0.00001;
- else
+ } else {
newofs = points[nearest_point].offset - 0.00001;
+ }
newofs = CLAMP(newofs, 0, 1);
}
}
bool valid = true;
for (int i = 0; i < points.size(); i++) {
-
if (points[i].offset == newofs && i != grabbed) {
valid = false;
break;
@@ -300,19 +295,18 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
void GradientEdit::_notification(int p_what) {
-
if (p_what == NOTIFICATION_ENTER_TREE) {
if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
}
}
if (p_what == NOTIFICATION_DRAW) {
-
int w = get_size().x;
int h = get_size().y;
- if (w == 0 || h == 0)
+ if (w == 0 || h == 0) {
return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size
+ }
int total_w = get_size().width - get_size().height - SPACING;
@@ -322,20 +316,21 @@ void GradientEdit::_notification(int p_what) {
//Draw color ramp
Gradient::Point prev;
prev.offset = 0;
- if (points.size() == 0)
+ if (points.size() == 0) {
prev.color = Color(0, 0, 0); //Draw black rectangle if we have no points
- else
+ } else {
prev.color = points[0].color; //Extend color of first point to the beginning.
+ }
for (int i = -1; i < points.size(); i++) {
-
Gradient::Point next;
//If there is no next point
if (i + 1 == points.size()) {
- if (points.size() == 0)
+ if (points.size() == 0) {
next.color = Color(0, 0, 0); //Draw black rectangle if we have no points
- else
+ } else {
next.color = points[i].color; //Extend color of last point to the end.
+ }
next.offset = 1;
} else {
next = points[i + 1];
@@ -362,7 +357,6 @@ void GradientEdit::_notification(int p_what) {
//Draw point markers
for (int i = 0; i < points.size(); i++) {
-
Color col = points[i].color.contrasted();
col.a = 0.9;
@@ -397,7 +391,6 @@ void GradientEdit::_notification(int p_what) {
//Draw borders around color ramp if in focus
if (has_focus()) {
-
draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6));
draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6));
draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
@@ -406,7 +399,6 @@ void GradientEdit::_notification(int p_what) {
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
-
if (!is_visible()) {
grabbing = false;
}
@@ -435,21 +427,19 @@ void GradientEdit::_draw_checker(int x, int y, int w, int h) {
}
Size2 GradientEdit::get_minimum_size() const {
-
return Vector2(0, 16);
}
void GradientEdit::_color_changed(const Color &p_color) {
-
- if (grabbed == -1)
+ if (grabbed == -1) {
return;
+ }
points.write[grabbed].color = p_color;
update();
emit_signal("ramp_changed");
}
void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
-
ERR_FAIL_COND(p_offsets.size() != p_colors.size());
points.clear();
for (int i = 0; i < p_offsets.size(); i++) {
@@ -465,21 +455,24 @@ void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color>
Vector<float> GradientEdit::get_offsets() const {
Vector<float> ret;
- for (int i = 0; i < points.size(); i++)
+ for (int i = 0; i < points.size(); i++) {
ret.push_back(points[i].offset);
+ }
return ret;
}
Vector<Color> GradientEdit::get_colors() const {
Vector<Color> ret;
- for (int i = 0; i < points.size(); i++)
+ for (int i = 0; i < points.size(); i++) {
ret.push_back(points[i].color);
+ }
return ret;
}
void GradientEdit::set_points(Vector<Gradient::Point> &p_points) {
- if (points.size() != p_points.size())
+ if (points.size() != p_points.size()) {
grabbed = -1;
+ }
points.clear();
points = p_points;
}