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Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r--scene/gui/gradient_edit.cpp41
1 files changed, 19 insertions, 22 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 56b8a936e1..5d024d3be7 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -32,15 +32,6 @@
#include "core/os/keyboard.h"
-#ifdef TOOLS_ENABLED
-#include "editor/editor_scale.h"
-#define SPACING (3 * EDSCALE)
-#define POINT_WIDTH (8 * EDSCALE)
-#else
-#define SPACING 3
-#define POINT_WIDTH 8
-#endif
-
GradientEdit::GradientEdit() {
set_focus_mode(FOCUS_ALL);
@@ -53,12 +44,12 @@ GradientEdit::GradientEdit() {
int GradientEdit::_get_point_from_pos(int x) {
int result = -1;
- int total_w = get_size().width - get_size().height - SPACING;
+ int total_w = get_size().width - get_size().height - draw_spacing;
float min_distance = 1e20;
for (int i = 0; i < points.size(); i++) {
//Check if we clicked at point
float distance = ABS(x - points[i].offset * total_w);
- float min = (POINT_WIDTH / 2 * 1.7); //make it easier to grab
+ float min = (draw_point_width / 2 * 1.7); //make it easier to grab
if (distance <= min && distance < min_distance) {
result = i;
min_distance = distance;
@@ -129,7 +120,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
grabbed = _get_point_from_pos(x);
if (grabbed != -1) {
- int total_w = get_size().width - get_size().height - SPACING;
+ int total_w = get_size().width - get_size().height - draw_spacing;
Gradient::Point newPoint = points[grabbed];
newPoint.offset = CLAMP(x / float(total_w), 0, 1);
@@ -151,10 +142,10 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
update();
int x = mb->get_position().x;
- int total_w = get_size().width - get_size().height - SPACING;
+ int total_w = get_size().width - get_size().height - draw_spacing;
//Check if color selector was clicked.
- if (x > total_w + SPACING) {
+ if (x > total_w + draw_spacing) {
_show_color_picker();
return;
}
@@ -225,7 +216,7 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && grabbing) {
- int total_w = get_size().width - get_size().height - SPACING;
+ int total_w = get_size().width - get_size().height - draw_spacing;
int x = mm->get_position().x;
@@ -297,6 +288,12 @@ void GradientEdit::_notification(int p_what) {
picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
}
}
+
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+ draw_spacing = BASE_SPACING * get_theme_default_base_scale();
+ draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale();
+ }
+
if (p_what == NOTIFICATION_DRAW) {
int w = get_size().x;
int h = get_size().y;
@@ -305,7 +302,7 @@ void GradientEdit::_notification(int p_what) {
return; //Safety check. We have division by 'h'. And in any case there is nothing to draw with such size
}
- int total_w = get_size().width - get_size().height - SPACING;
+ int total_w = get_size().width - get_size().height - draw_spacing;
//Draw checker pattern for ramp
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true);
@@ -358,7 +355,7 @@ void GradientEdit::_notification(int p_what) {
col.a = 0.9;
draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);
- Rect2 rect = Rect2(points[i].offset * total_w - POINT_WIDTH / 2, h / 2, POINT_WIDTH, h / 2);
+ Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2);
draw_rect(rect, points[i].color, true);
draw_rect(rect, col, false);
if (grabbed == i) {
@@ -375,15 +372,15 @@ void GradientEdit::_notification(int p_what) {
}
//Draw "button" for color selector
- draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + SPACING, 0, h, h), true);
+ draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true);
if (grabbed != -1) {
//Draw with selection color
- draw_rect(Rect2(total_w + SPACING, 0, h, h), points[grabbed].color);
+ draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color);
} else {
//if no color selected draw grey color with 'X' on top.
- draw_rect(Rect2(total_w + SPACING, 0, h, h), Color(0.5, 0.5, 0.5, 1));
- draw_line(Vector2(total_w + SPACING, 0), Vector2(total_w + SPACING + h, h), Color(1, 1, 1, 0.6));
- draw_line(Vector2(total_w + SPACING, h), Vector2(total_w + SPACING + h, 0), Color(1, 1, 1, 0.6));
+ draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1));
+ draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6));
+ draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6));
}
//Draw borders around color ramp if in focus