diff options
Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r-- | scene/gui/gradient_edit.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index ebefb2938f..7278ca6e94 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -127,7 +127,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { } //Hold alt key to duplicate selected color - if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) { + if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) { int x = mb->get_position().x; grabbed = _get_point_from_pos(x); @@ -236,9 +236,9 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { // Snap to "round" coordinates if holding Ctrl. // Be more precise if holding Shift as well - if (mm->get_control()) { - newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1); - } else if (mm->get_shift()) { + if (mm->is_ctrl_pressed()) { + newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1); + } else if (mm->is_shift_pressed()) { // Snap to nearest point if holding just Shift const float snap_threshold = 0.03; float smallest_ofs = snap_threshold; |