summaryrefslogtreecommitdiff
path: root/scene/gui/gradient_edit.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r--scene/gui/gradient_edit.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index ebefb2938f..7278ca6e94 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -127,7 +127,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
//Hold alt key to duplicate selected color
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) {
int x = mb->get_position().x;
grabbed = _get_point_from_pos(x);
@@ -236,9 +236,9 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
// Snap to "round" coordinates if holding Ctrl.
// Be more precise if holding Shift as well
- if (mm->get_control()) {
- newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1);
- } else if (mm->get_shift()) {
+ if (mm->is_ctrl_pressed()) {
+ newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
+ } else if (mm->is_shift_pressed()) {
// Snap to nearest point if holding just Shift
const float snap_threshold = 0.03;
float smallest_ofs = snap_threshold;