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Diffstat (limited to 'scene/gui/flow_container.h')
-rw-r--r-- | scene/gui/flow_container.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/scene/gui/flow_container.h b/scene/gui/flow_container.h new file mode 100644 index 0000000000..a2da43e071 --- /dev/null +++ b/scene/gui/flow_container.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* flow_container.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef FLOW_CONTAINER_H +#define FLOW_CONTAINER_H + +#include "scene/gui/container.h" + +class FlowContainer : public Container { + GDCLASS(FlowContainer, Container); + +private: + int cached_size = 0; + int cached_line_count = 0; + + bool vertical = false; + + void _resort(); + +protected: + void _notification(int p_what); + + static void _bind_methods(); + +public: + int get_line_count() const; + + virtual Size2 get_minimum_size() const override; + + virtual Vector<int> get_allowed_size_flags_horizontal() const override; + virtual Vector<int> get_allowed_size_flags_vertical() const override; + + FlowContainer(bool p_vertical = false); +}; + +class HFlowContainer : public FlowContainer { + GDCLASS(HFlowContainer, FlowContainer); + +public: + HFlowContainer() : + FlowContainer(false) {} +}; + +class VFlowContainer : public FlowContainer { + GDCLASS(VFlowContainer, FlowContainer); + +public: + VFlowContainer() : + FlowContainer(true) {} +}; + +#endif // FLOW_CONTAINER_H |