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Diffstat (limited to 'scene/gui/dialogs.cpp')
-rw-r--r--scene/gui/dialogs.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index f5edaf02d8..bf4dd3d245 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -208,24 +208,24 @@ void AcceptDialog::register_text_enter(Control *p_line_edit) {
}
void AcceptDialog::_update_child_rects() {
- Size2 size = get_size();
+ Size2 dlg_size = get_size();
float h_margins = theme_cache.panel_style->get_margin(SIDE_LEFT) + theme_cache.panel_style->get_margin(SIDE_RIGHT);
float v_margins = theme_cache.panel_style->get_margin(SIDE_TOP) + theme_cache.panel_style->get_margin(SIDE_BOTTOM);
// Fill the entire size of the window with the background.
bg_panel->set_position(Point2());
- bg_panel->set_size(size);
+ bg_panel->set_size(dlg_size);
// Place the buttons from the bottom edge to their minimum required size.
Size2 buttons_minsize = buttons_hbox->get_combined_minimum_size();
- Size2 buttons_size = Size2(size.x - h_margins, buttons_minsize.y);
- Point2 buttons_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), size.y - theme_cache.panel_style->get_margin(SIDE_BOTTOM) - buttons_size.y);
+ Size2 buttons_size = Size2(dlg_size.x - h_margins, buttons_minsize.y);
+ Point2 buttons_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), dlg_size.y - theme_cache.panel_style->get_margin(SIDE_BOTTOM) - buttons_size.y);
buttons_hbox->set_position(buttons_position);
buttons_hbox->set_size(buttons_size);
// Place the content from the top to fill the rest of the space (minus the separation).
Point2 content_position = Point2(theme_cache.panel_style->get_margin(SIDE_LEFT), theme_cache.panel_style->get_margin(SIDE_TOP));
- Size2 content_size = Size2(size.x - h_margins, size.y - v_margins - buttons_size.y - theme_cache.buttons_separation);
+ Size2 content_size = Size2(dlg_size.x - h_margins, dlg_size.y - v_margins - buttons_size.y - theme_cache.buttons_separation);
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));