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-rw-r--r--scene/gui/dialogs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index a1b584bad6..b6e647d1af 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -161,7 +161,7 @@ void WindowDialog::_gui_input(const Ref<InputEvent> &p_event) {
global_pos.y = MAX(global_pos.y, 0); // Ensure title bar stays visible.
Rect2 rect = get_rect();
- Size2 min_size = get_minimum_size();
+ Size2 min_size = get_combined_minimum_size();
if (drag_type == DRAG_MOVE) {
rect.position = global_pos - drag_offset;