diff options
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 248 |
1 files changed, 139 insertions, 109 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index d02fea20a6..8981e05872 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,7 @@ #define CONTROL_H #include "core/math/transform_2d.h" -#include "core/rid.h" +#include "core/templates/rid.h" #include "scene/gui/shortcut.h" #include "scene/main/canvas_item.h" #include "scene/main/node.h" @@ -44,13 +44,11 @@ class Label; class Panel; class Control : public CanvasItem { - GDCLASS(Control, CanvasItem); OBJ_CATEGORY("GUI Nodes"); public: enum Anchor { - ANCHOR_BEGIN = 0, ANCHOR_END = 1 }; @@ -68,7 +66,6 @@ public: }; enum SizeFlags { - SIZE_FILL = 1, SIZE_EXPAND = 2, SIZE_EXPAND_FILL = SIZE_EXPAND | SIZE_FILL, @@ -130,71 +127,95 @@ public: PRESET_MODE_KEEP_SIZE }; + enum LayoutDirection { + LAYOUT_DIRECTION_INHERITED, + LAYOUT_DIRECTION_LOCALE, + LAYOUT_DIRECTION_LTR, + LAYOUT_DIRECTION_RTL + }; + + enum TextDirection { + TEXT_DIRECTION_AUTO = TextServer::DIRECTION_AUTO, + TEXT_DIRECTION_LTR = TextServer::DIRECTION_LTR, + TEXT_DIRECTION_RTL = TextServer::DIRECTION_RTL, + TEXT_DIRECTION_INHERITED, + }; + + enum StructuredTextParser { + STRUCTURED_TEXT_DEFAULT, + STRUCTURED_TEXT_URI, + STRUCTURED_TEXT_FILE, + STRUCTURED_TEXT_EMAIL, + STRUCTURED_TEXT_LIST, + STRUCTURED_TEXT_NONE, + STRUCTURED_TEXT_CUSTOM + }; + private: struct CComparator { - bool operator()(const Control *p_a, const Control *p_b) const { - if (p_a->get_canvas_layer() == p_b->get_canvas_layer()) + if (p_a->get_canvas_layer() == p_b->get_canvas_layer()) { return p_b->is_greater_than(p_a); + } return p_a->get_canvas_layer() < p_b->get_canvas_layer(); } }; struct Data { - Point2 pos_cache; Size2 size_cache; Size2 minimum_size_cache; - bool minimum_size_valid; + bool minimum_size_valid = false; Size2 last_minimum_size; - bool updating_last_minimum_size; + bool updating_last_minimum_size = false; - float margin[4]; - float anchor[4]; - FocusMode focus_mode; - GrowDirection h_grow; - GrowDirection v_grow; + float offset[4] = { 0.0, 0.0, 0.0, 0.0 }; + float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN }; + FocusMode focus_mode = FOCUS_NONE; + GrowDirection h_grow = GROW_DIRECTION_END; + GrowDirection v_grow = GROW_DIRECTION_END; - float rotation; - Vector2 scale; - Vector2 pivot_offset; + LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; - bool pending_resize; + float rotation = 0.0; + Vector2 scale = Vector2(1, 1); + Vector2 pivot_offset; + bool size_warning = true; - int h_size_flags; - int v_size_flags; - float expand; + int h_size_flags = SIZE_FILL; + int v_size_flags = SIZE_FILL; + float expand = 1.0; Point2 custom_minimum_size; - MouseFilter mouse_filter; + MouseFilter mouse_filter = MOUSE_FILTER_STOP; - bool clip_contents; + bool clip_contents = false; - bool block_minimum_size_adjust; - bool disable_visibility_clip; + bool block_minimum_size_adjust = false; + bool disable_visibility_clip = false; - Control *parent; + Control *parent = nullptr; ObjectID drag_owner; Ref<Theme> theme; - Control *theme_owner; - Window *theme_owner_window; + Control *theme_owner = nullptr; + Window *theme_owner_window = nullptr; String tooltip; - CursorShape default_cursor; + CursorShape default_cursor = CURSOR_ARROW; - List<Control *>::Element *RI; + List<Control *>::Element *RI = nullptr; - CanvasItem *parent_canvas_item; + CanvasItem *parent_canvas_item = nullptr; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; HashMap<StringName, Ref<Texture2D>> icon_override; - HashMap<StringName, Ref<Shader>> shader_override; HashMap<StringName, Ref<StyleBox>> style_override; HashMap<StringName, Ref<Font>> font_override; + HashMap<StringName, int> font_size_override; HashMap<StringName, Color> color_override; HashMap<StringName, int> constant_override; @@ -203,24 +224,23 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Side p_side, int p_count = 0); - void _set_anchor(Margin p_margin, float p_anchor); + void _set_anchor(Side p_side, float p_anchor); void _set_position(const Point2 &p_point); void _set_global_position(const Point2 &p_point); void _set_size(const Size2 &p_size); void _theme_changed(); - void _change_notify_margins(); void _update_minimum_size(); + void _clear_size_warning(); void _update_scroll(); - void _resize(const Size2 &p_size); - void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); - void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); + void _compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]); + void _compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]); void _size_changed(); String _get_tooltip() const; @@ -238,30 +258,32 @@ private: static void _propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign = true); template <class T> - _FORCE_INLINE_ static bool _find_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, T &, T (Theme::*get_func)(const StringName &, const StringName &) const, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type); + _FORCE_INLINE_ static bool _find_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, T &, T (Theme::*get_func)(const StringName &, const StringName &) const, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type); - _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type); + _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type); - static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); + static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); - static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); + static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); protected: - virtual void add_child_notify(Node *p_child); - virtual void remove_child_notify(Node *p_child); + virtual void add_child_notify(Node *p_child) override; + virtual void remove_child_notify(Node *p_child) override; //virtual void _window_gui_input(InputEvent p_event); + virtual Vector<Vector2i> structured_text_parser(StructuredTextParser p_node_type, const Array &p_args, const String p_text) const; + bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; @@ -274,7 +296,6 @@ protected: public: enum { - /* NOTIFICATION_DRAW=30, NOTIFICATION_VISIBILITY_CHANGED=38*/ NOTIFICATION_RESIZED = 40, @@ -285,33 +306,34 @@ public: NOTIFICATION_THEME_CHANGED = 45, NOTIFICATION_SCROLL_BEGIN = 47, NOTIFICATION_SCROLL_END = 48, + NOTIFICATION_LAYOUT_DIRECTION_CHANGED = 49, }; /* EDITOR */ #ifdef TOOLS_ENABLED - virtual Dictionary _edit_get_state() const; - virtual void _edit_set_state(const Dictionary &p_state); + virtual Dictionary _edit_get_state() const override; + virtual void _edit_set_state(const Dictionary &p_state) override; - virtual void _edit_set_position(const Point2 &p_position); - virtual Point2 _edit_get_position() const; + virtual void _edit_set_position(const Point2 &p_position) override; + virtual Point2 _edit_get_position() const override; - virtual void _edit_set_scale(const Size2 &p_scale); - virtual Size2 _edit_get_scale() const; + virtual void _edit_set_scale(const Size2 &p_scale) override; + virtual Size2 _edit_get_scale() const override; - virtual void _edit_set_rect(const Rect2 &p_edit_rect); - virtual Rect2 _edit_get_rect() const; - virtual bool _edit_use_rect() const; + virtual void _edit_set_rect(const Rect2 &p_edit_rect) override; + virtual Rect2 _edit_get_rect() const override; + virtual bool _edit_use_rect() const override; - virtual void _edit_set_rotation(float p_rotation); - virtual float _edit_get_rotation() const; - virtual bool _edit_use_rotation() const; + virtual void _edit_set_rotation(float p_rotation) override; + virtual float _edit_get_rotation() const override; + virtual bool _edit_use_rotation() const override; - virtual void _edit_set_pivot(const Point2 &p_pivot); - virtual Point2 _edit_get_pivot() const; - virtual bool _edit_use_pivot() const; + virtual void _edit_set_pivot(const Point2 &p_pivot) override; + virtual Point2 _edit_get_pivot() const override; + virtual bool _edit_use_pivot() const override; - virtual Size2 _edit_get_minimum_size() const; + virtual Size2 _edit_get_minimum_size() const override; #endif void accept_event(); @@ -332,19 +354,23 @@ public: Control *get_parent_control() const; + void set_layout_direction(LayoutDirection p_direction); + LayoutDirection get_layout_direction() const; + virtual bool is_layout_rtl() const; + /* POSITIONING */ - void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true); - void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true); + void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true); - float get_anchor(Margin p_margin) const; + void set_anchor(Side p_side, float p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true); + float get_anchor(Side p_side) const; - void set_margin(Margin p_margin, float p_value); - float get_margin(Margin p_margin) const; + void set_offset(Side p_side, float p_value); + float get_offset(Side p_side) const; - void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); + void set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); void set_begin(const Point2 &p_point); // helper void set_end(const Point2 &p_point); // helper @@ -352,20 +378,22 @@ public: Point2 get_begin() const; Point2 get_end() const; - void set_position(const Point2 &p_point, bool p_keep_margins = false); - void set_global_position(const Point2 &p_point, bool p_keep_margins = false); + void set_position(const Point2 &p_point, bool p_keep_offsets = false); + void set_global_position(const Point2 &p_point, bool p_keep_offsets = false); Point2 get_position() const; Point2 get_global_position() const; Point2 get_screen_position() const; - void set_size(const Size2 &p_size, bool p_keep_margins = false); + void set_size(const Size2 &p_size, bool p_keep_offsets = false); Size2 get_size() const; Rect2 get_rect() const; Rect2 get_global_rect() const; Rect2 get_screen_rect() const; Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server - Rect2 get_anchorable_rect() const; + Rect2 get_anchorable_rect() const override; + + void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting. void set_rotation(float p_radians); void set_rotation_degrees(float p_degrees); @@ -409,8 +437,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Side p_side, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Side p_side) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -425,32 +453,32 @@ public: /* SKINNING */ void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon); - void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader); void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style); void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font); + void add_theme_font_size_override(const StringName &p_name, int p_font_size); void add_theme_color_override(const StringName &p_name, const Color &p_color); void add_theme_constant_override(const StringName &p_name, int p_constant); - Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const; - Color get_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const; - int get_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const; + Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; + Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; + Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; + int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; + Color get_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const; + int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_icon_override(const StringName &p_name) const; - bool has_theme_shader_override(const StringName &p_name) const; bool has_theme_stylebox_override(const StringName &p_name) const; bool has_theme_font_override(const StringName &p_name) const; + bool has_theme_font_size_override(const StringName &p_name) const; bool has_theme_color_override(const StringName &p_name) const; bool has_theme_constant_override(const StringName &p_name) const; - bool has_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const; + bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const; /* TOOLTIP */ @@ -464,9 +492,9 @@ public: CursorShape get_default_cursor_shape() const; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const; - virtual Transform2D get_transform() const; + virtual Transform2D get_transform() const override; - bool is_toplevel_control() const; + bool is_top_level_control() const; Size2 get_parent_area_size() const; Rect2 get_parent_anchorable_rect() const; @@ -488,11 +516,10 @@ public: void set_disable_visibility_clip(bool p_ignore); bool is_visibility_clip_disabled() const; - virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - virtual String get_configuration_warning() const; + virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; + virtual String get_configuration_warning() const override; - Control(); - ~Control(); + Control() {} }; VARIANT_ENUM_CAST(Control::FocusMode); @@ -503,5 +530,8 @@ VARIANT_ENUM_CAST(Control::LayoutPresetMode); VARIANT_ENUM_CAST(Control::MouseFilter); VARIANT_ENUM_CAST(Control::GrowDirection); VARIANT_ENUM_CAST(Control::Anchor); +VARIANT_ENUM_CAST(Control::LayoutDirection); +VARIANT_ENUM_CAST(Control::TextDirection); +VARIANT_ENUM_CAST(Control::StructuredTextParser); #endif |