diff options
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 250 |
1 files changed, 154 insertions, 96 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index f2f558cf4f..0faa617f8d 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,10 @@ #ifndef CONTROL_H #define CONTROL_H +#include "core/input/shortcut.h" #include "core/math/transform_2d.h" +#include "core/object/gdvirtual.gen.inc" #include "core/templates/rid.h" -#include "scene/gui/shortcut.h" #include "scene/main/canvas_item.h" #include "scene/main/node.h" #include "scene/main/timer.h" @@ -49,7 +50,6 @@ class Control : public CanvasItem { public: enum Anchor { - ANCHOR_BEGIN = 0, ANCHOR_END = 1 }; @@ -67,7 +67,6 @@ public: }; enum SizeFlags { - SIZE_FILL = 1, SIZE_EXPAND = 2, SIZE_EXPAND_FILL = SIZE_EXPAND | SIZE_FILL, @@ -129,6 +128,30 @@ public: PRESET_MODE_KEEP_SIZE }; + enum LayoutDirection { + LAYOUT_DIRECTION_INHERITED, + LAYOUT_DIRECTION_LOCALE, + LAYOUT_DIRECTION_LTR, + LAYOUT_DIRECTION_RTL + }; + + enum TextDirection { + TEXT_DIRECTION_AUTO = TextServer::DIRECTION_AUTO, + TEXT_DIRECTION_LTR = TextServer::DIRECTION_LTR, + TEXT_DIRECTION_RTL = TextServer::DIRECTION_RTL, + TEXT_DIRECTION_INHERITED, + }; + + enum StructuredTextParser { + STRUCTURED_TEXT_DEFAULT, + STRUCTURED_TEXT_URI, + STRUCTURED_TEXT_FILE, + STRUCTURED_TEXT_EMAIL, + STRUCTURED_TEXT_LIST, + STRUCTURED_TEXT_NONE, + STRUCTURED_TEXT_CUSTOM + }; + private: struct CComparator { bool operator()(const Control *p_a, const Control *p_b) const { @@ -144,55 +167,64 @@ private: Point2 pos_cache; Size2 size_cache; Size2 minimum_size_cache; - bool minimum_size_valid; + bool minimum_size_valid = false; Size2 last_minimum_size; - bool updating_last_minimum_size; + bool updating_last_minimum_size = false; - float margin[4]; - float anchor[4]; - FocusMode focus_mode; - GrowDirection h_grow; - GrowDirection v_grow; + real_t offset[4] = { 0.0, 0.0, 0.0, 0.0 }; + real_t anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN }; + FocusMode focus_mode = FOCUS_NONE; + GrowDirection h_grow = GROW_DIRECTION_END; + GrowDirection v_grow = GROW_DIRECTION_END; - float rotation; - Vector2 scale; - Vector2 pivot_offset; + LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; + bool is_rtl_dirty = true; + bool is_rtl = false; + + bool auto_translate = true; - bool pending_resize; + real_t rotation = 0.0; + Vector2 scale = Vector2(1, 1); + Vector2 pivot_offset; + bool size_warning = true; - int h_size_flags; - int v_size_flags; - float expand; + int h_size_flags = SIZE_FILL; + int v_size_flags = SIZE_FILL; + real_t expand = 1.0; Point2 custom_minimum_size; - MouseFilter mouse_filter; + MouseFilter mouse_filter = MOUSE_FILTER_STOP; - bool clip_contents; + bool clip_contents = false; - bool block_minimum_size_adjust; - bool disable_visibility_clip; + bool block_minimum_size_adjust = false; + bool disable_visibility_clip = false; - Control *parent; + Control *parent = nullptr; ObjectID drag_owner; Ref<Theme> theme; - Control *theme_owner; - Window *theme_owner_window; + Control *theme_owner = nullptr; + Window *theme_owner_window = nullptr; + Window *parent_window = nullptr; + StringName theme_type_variation; + String tooltip; - CursorShape default_cursor; + CursorShape default_cursor = CURSOR_ARROW; - List<Control *>::Element *RI; + List<Control *>::Element *RI = nullptr; - CanvasItem *parent_canvas_item; + CanvasItem *parent_canvas_item = nullptr; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; + bool bulk_theme_override = false; HashMap<StringName, Ref<Texture2D>> icon_override; - HashMap<StringName, Ref<Shader>> shader_override; HashMap<StringName, Ref<StyleBox>> style_override; HashMap<StringName, Ref<Font>> font_override; + HashMap<StringName, int> font_size_override; HashMap<StringName, Color> color_override; HashMap<StringName, int> constant_override; @@ -201,24 +233,24 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Side p_side, int p_count = 0); - void _set_anchor(Margin p_margin, float p_anchor); + void _set_anchor(Side p_side, real_t p_anchor); void _set_position(const Point2 &p_point); void _set_global_position(const Point2 &p_point); void _set_size(const Size2 &p_size); void _theme_changed(); + void _notify_theme_changed(); - void _change_notify_margins(); void _update_minimum_size(); + void _clear_size_warning(); void _update_scroll(); - void _resize(const Size2 &p_size); - void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); - void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); + void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]); + void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]); void _size_changed(); String _get_tooltip() const; @@ -231,28 +263,16 @@ private: friend class Viewport; + void _call_gui_input(const Ref<InputEvent> &p_event); + void _update_minimum_size_cache(); friend class Window; static void _propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign = true); template <class T> - _FORCE_INLINE_ static bool _find_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, T &, T (Theme::*get_func)(const StringName &, const StringName &) const, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type); - - _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type); - - static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - - static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); - static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName()); + static T get_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types); + static bool has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types); + _FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const; protected: virtual void add_child_notify(Node *p_child) override; @@ -260,19 +280,31 @@ protected: //virtual void _window_gui_input(InputEvent p_event); + virtual Vector<Vector2i> structured_text_parser(StructuredTextParser p_theme_type, const Array &p_args, const String p_text) const; + bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; void _notification(int p_notification); - static void _bind_methods(); + virtual void _validate_property(PropertyInfo &property) const override; //bind helpers + GDVIRTUAL1RC(bool, _has_point, Vector2) + GDVIRTUAL2RC(Array, _structured_text_parser, Array, String) + GDVIRTUAL0RC(Vector2, _get_minimum_size) + + GDVIRTUAL1RC(Variant, _get_drag_data, Vector2) + GDVIRTUAL2RC(bool, _can_drop_data, Vector2, Variant) + GDVIRTUAL2(_drop_data, Vector2, Variant) + GDVIRTUAL1RC(Object *, _make_custom_tooltip, String) + + GDVIRTUAL1(_gui_input, Ref<InputEvent>) + public: enum { - /* NOTIFICATION_DRAW=30, NOTIFICATION_VISIBILITY_CHANGED=38*/ NOTIFICATION_RESIZED = 40, @@ -283,6 +315,7 @@ public: NOTIFICATION_THEME_CHANGED = 45, NOTIFICATION_SCROLL_BEGIN = 47, NOTIFICATION_SCROLL_END = 48, + NOTIFICATION_LAYOUT_DIRECTION_CHANGED = 49, }; @@ -301,8 +334,8 @@ public: virtual Rect2 _edit_get_rect() const override; virtual bool _edit_use_rect() const override; - virtual void _edit_set_rotation(float p_rotation) override; - virtual float _edit_get_rotation() const override; + virtual void _edit_set_rotation(real_t p_rotation) override; + virtual real_t _edit_get_rotation() const override; virtual bool _edit_use_rotation() const override; virtual void _edit_set_pivot(const Point2 &p_pivot) override; @@ -312,12 +345,13 @@ public: virtual Size2 _edit_get_minimum_size() const override; #endif + virtual void gui_input(const Ref<InputEvent> &p_event); + void accept_event(); virtual Size2 get_minimum_size() const; virtual Size2 get_combined_minimum_size() const; virtual bool has_point(const Point2 &p_point) const; - virtual bool clips_input() const; virtual void set_drag_forwarding(Control *p_target); virtual Variant get_drag_data(const Point2 &p_point); virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; @@ -329,20 +363,29 @@ public: Size2 get_custom_minimum_size() const; Control *get_parent_control() const; + Window *get_parent_window() const; + + void set_layout_direction(LayoutDirection p_direction); + LayoutDirection get_layout_direction() const; + virtual bool is_layout_rtl() const; + + void set_auto_translate(bool p_enable); + bool is_auto_translating() const; + _FORCE_INLINE_ String atr(const String p_string) const { return is_auto_translating() ? tr(p_string) : p_string; }; /* POSITIONING */ - void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true); - void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true); + void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true); - float get_anchor(Margin p_margin) const; + void set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true); + real_t get_anchor(Side p_side) const; - void set_margin(Margin p_margin, float p_value); - float get_margin(Margin p_margin) const; + void set_offset(Side p_side, real_t p_value); + real_t get_offset(Side p_side) const; - void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); + void set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor = true); void set_begin(const Point2 &p_point); // helper void set_end(const Point2 &p_point); // helper @@ -350,13 +393,13 @@ public: Point2 get_begin() const; Point2 get_end() const; - void set_position(const Point2 &p_point, bool p_keep_margins = false); - void set_global_position(const Point2 &p_point, bool p_keep_margins = false); + void set_position(const Point2 &p_point, bool p_keep_offsets = false); + void set_global_position(const Point2 &p_point, bool p_keep_offsets = false); Point2 get_position() const; Point2 get_global_position() const; Point2 get_screen_position() const; - void set_size(const Size2 &p_size, bool p_keep_margins = false); + void set_size(const Size2 &p_size, bool p_keep_offsets = false); Size2 get_size() const; Rect2 get_rect() const; @@ -365,10 +408,10 @@ public: Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server Rect2 get_anchorable_rect() const override; - void set_rotation(float p_radians); - void set_rotation_degrees(float p_degrees); - float get_rotation() const; - float get_rotation_degrees() const; + void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting. + + void set_rotation(real_t p_radians); + real_t get_rotation() const; void set_h_grow_direction(GrowDirection p_direction); GrowDirection get_h_grow_direction() const; @@ -385,14 +428,17 @@ public: void set_theme(const Ref<Theme> &p_theme); Ref<Theme> get_theme() const; + void set_theme_type_variation(const StringName &p_theme_type); + StringName get_theme_type_variation() const; + void set_h_size_flags(int p_flags); int get_h_size_flags() const; void set_v_size_flags(int p_flags); int get_v_size_flags() const; - void set_stretch_ratio(float p_ratio); - float get_stretch_ratio() const; + void set_stretch_ratio(real_t p_ratio); + real_t get_stretch_ratio() const; void minimum_size_changed(); @@ -407,8 +453,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Side p_side, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Side p_side) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -422,33 +468,43 @@ public: /* SKINNING */ + void begin_bulk_theme_override(); + void end_bulk_theme_override(); + void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon); - void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader); void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style); void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font); + void add_theme_font_size_override(const StringName &p_name, int p_font_size); void add_theme_color_override(const StringName &p_name, const Color &p_color); void add_theme_constant_override(const StringName &p_name, int p_constant); - Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const; - Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const; - Color get_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const; - int get_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const; + void remove_theme_icon_override(const StringName &p_name); + void remove_theme_style_override(const StringName &p_name); + void remove_theme_font_override(const StringName &p_name); + void remove_theme_font_size_override(const StringName &p_name); + void remove_theme_color_override(const StringName &p_name); + void remove_theme_constant_override(const StringName &p_name); + + Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + int get_theme_font_size(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + Color get_theme_color(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + int get_theme_constant(const StringName &p_name, const StringName &p_theme_type = StringName()) const; bool has_theme_icon_override(const StringName &p_name) const; - bool has_theme_shader_override(const StringName &p_name) const; bool has_theme_stylebox_override(const StringName &p_name) const; bool has_theme_font_override(const StringName &p_name) const; + bool has_theme_font_size_override(const StringName &p_name) const; bool has_theme_color_override(const StringName &p_name) const; bool has_theme_constant_override(const StringName &p_name) const; - bool has_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const; - bool has_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const; + bool has_theme_icon(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + bool has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + bool has_theme_font(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + bool has_theme_font_size(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + bool has_theme_color(const StringName &p_name, const StringName &p_theme_type = StringName()) const; + bool has_theme_constant(const StringName &p_name, const StringName &p_theme_type = StringName()) const; /* TOOLTIP */ @@ -487,10 +543,9 @@ public: bool is_visibility_clip_disabled() const; virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; - virtual String get_configuration_warning() const override; + TypedArray<String> get_configuration_warnings() const override; - Control(); - ~Control(); + Control() {} }; VARIANT_ENUM_CAST(Control::FocusMode); @@ -501,5 +556,8 @@ VARIANT_ENUM_CAST(Control::LayoutPresetMode); VARIANT_ENUM_CAST(Control::MouseFilter); VARIANT_ENUM_CAST(Control::GrowDirection); VARIANT_ENUM_CAST(Control::Anchor); +VARIANT_ENUM_CAST(Control::LayoutDirection); +VARIANT_ENUM_CAST(Control::TextDirection); +VARIANT_ENUM_CAST(Control::StructuredTextParser); #endif |