diff options
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index 8496729f05..d314c7357b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -207,7 +207,7 @@ private: CanvasItem *parent_canvas_item; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; @@ -223,8 +223,8 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); void _set_anchor(Margin p_margin, float p_anchor); void _set_position(const Point2 &p_point); @@ -436,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Margin p_margin) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; |