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Diffstat (limited to 'scene/gui/control.h')
-rw-r--r--scene/gui/control.h22
1 files changed, 12 insertions, 10 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 9124256624..fa5274d854 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -202,12 +202,12 @@ private:
NodePath focus_next;
NodePath focus_prev;
- HashMap<StringName, Ref<Texture>, StringNameHasher> icon_override;
- HashMap<StringName, Ref<Shader>, StringNameHasher> shader_override;
- HashMap<StringName, Ref<StyleBox>, StringNameHasher> style_override;
- HashMap<StringName, Ref<Font>, StringNameHasher> font_override;
- HashMap<StringName, Color, StringNameHasher> color_override;
- HashMap<StringName, int, StringNameHasher> constant_override;
+ HashMap<StringName, Ref<Texture> > icon_override;
+ HashMap<StringName, Ref<Shader> > shader_override;
+ HashMap<StringName, Ref<StyleBox> > style_override;
+ HashMap<StringName, Ref<Font> > font_override;
+ HashMap<StringName, Color> color_override;
+ HashMap<StringName, int> constant_override;
Map<Ref<Font>, int> font_refcount;
} data;
@@ -220,10 +220,6 @@ private:
void _set_anchor(Margin p_margin, float p_anchor);
- float _get_parent_range(int p_idx) const;
- float _get_range(int p_idx) const;
- float _s2a(float p_val, float p_anchor, float p_range) const;
- float _a2s(float p_val, float p_anchor, float p_range) const;
void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true);
void _theme_changed();
@@ -233,6 +229,9 @@ private:
void _update_scroll();
void _resize(const Size2 &p_size);
+ Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const;
+ void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
+
void _size_changed();
String _get_tooltip() const;
@@ -283,6 +282,7 @@ public:
};
+ /* EDITOR */
virtual Dictionary _edit_get_state() const;
virtual void _edit_set_state(const Dictionary &p_state);
@@ -358,6 +358,7 @@ public:
Rect2 get_rect() const;
Rect2 get_global_rect() const;
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
+ Rect2 get_anchorable_rect() const;
void set_rotation(float p_radians);
void set_rotation_degrees(float p_degrees);
@@ -465,6 +466,7 @@ public:
bool is_toplevel_control() const;
Size2 get_parent_area_size() const;
+ Rect2 get_parent_anchorable_rect() const;
void grab_click_focus();