diff options
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 85 |
1 files changed, 42 insertions, 43 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index d314c7357b..ea336e3c59 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -166,46 +166,46 @@ private: Point2 pos_cache; Size2 size_cache; Size2 minimum_size_cache; - bool minimum_size_valid; + bool minimum_size_valid = false; Size2 last_minimum_size; - bool updating_last_minimum_size; + bool updating_last_minimum_size = false; - float margin[4]; - float anchor[4]; - FocusMode focus_mode; - GrowDirection h_grow; - GrowDirection v_grow; + float offset[4] = { 0.0, 0.0, 0.0, 0.0 }; + float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN }; + FocusMode focus_mode = FOCUS_NONE; + GrowDirection h_grow = GROW_DIRECTION_END; + GrowDirection v_grow = GROW_DIRECTION_END; - LayoutDirection layout_dir; + LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; - float rotation; - Vector2 scale; + float rotation = 0; + Vector2 scale = Vector2(1, 1); Vector2 pivot_offset; - int h_size_flags; - int v_size_flags; - float expand; + int h_size_flags = SIZE_FILL; + int v_size_flags = SIZE_FILL; + float expand = 1; Point2 custom_minimum_size; - MouseFilter mouse_filter; + MouseFilter mouse_filter = MOUSE_FILTER_STOP; - bool clip_contents; + bool clip_contents = false; - bool block_minimum_size_adjust; - bool disable_visibility_clip; + bool block_minimum_size_adjust = false; + bool disable_visibility_clip = false; - Control *parent; + Control *parent = nullptr; ObjectID drag_owner; Ref<Theme> theme; - Control *theme_owner; - Window *theme_owner_window; + Control *theme_owner = nullptr; + Window *theme_owner_window = nullptr; String tooltip; - CursorShape default_cursor; + CursorShape default_cursor = CURSOR_ARROW; - List<Control *>::Element *RI; + List<Control *>::Element *RI = nullptr; - CanvasItem *parent_canvas_item; + CanvasItem *parent_canvas_item = nullptr; NodePath focus_neighbor[4]; NodePath focus_next; @@ -224,22 +224,22 @@ private: Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); + Control *_get_focus_neighbor(Side p_side, int p_count = 0); - void _set_anchor(Margin p_margin, float p_anchor); + void _set_anchor(Side p_side, float p_anchor); void _set_position(const Point2 &p_point); void _set_global_position(const Point2 &p_point); void _set_size(const Size2 &p_size); void _theme_changed(); - void _change_notify_margins(); + void _change_notify_offsets(); void _update_minimum_size(); void _update_scroll(); - void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); - void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); + void _compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]); + void _compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]); void _size_changed(); String _get_tooltip() const; @@ -359,17 +359,17 @@ public: /* POSITIONING */ - void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true); - void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true); + void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true); - float get_anchor(Margin p_margin) const; + void set_anchor(Side p_side, float p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true); + float get_anchor(Side p_side) const; - void set_margin(Margin p_margin, float p_value); - float get_margin(Margin p_margin) const; + void set_offset(Side p_side, float p_value); + float get_offset(Side p_side) const; - void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); + void set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); void set_begin(const Point2 &p_point); // helper void set_end(const Point2 &p_point); // helper @@ -377,13 +377,13 @@ public: Point2 get_begin() const; Point2 get_end() const; - void set_position(const Point2 &p_point, bool p_keep_margins = false); - void set_global_position(const Point2 &p_point, bool p_keep_margins = false); + void set_position(const Point2 &p_point, bool p_keep_offsets = false); + void set_global_position(const Point2 &p_point, bool p_keep_offsets = false); Point2 get_position() const; Point2 get_global_position() const; Point2 get_screen_position() const; - void set_size(const Size2 &p_size, bool p_keep_margins = false); + void set_size(const Size2 &p_size, bool p_keep_offsets = false); Size2 get_size() const; Rect2 get_rect() const; @@ -436,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); - NodePath get_focus_neighbor(Margin p_margin) const; + void set_focus_neighbor(Side p_side, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Side p_side) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -518,8 +518,7 @@ public: virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; virtual String get_configuration_warning() const override; - Control(); - ~Control(); + Control() {} }; VARIANT_ENUM_CAST(Control::FocusMode); |