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-rw-r--r--scene/gui/control.h120
1 files changed, 62 insertions, 58 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 7305b3ce93..10d6ad168f 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,8 +33,8 @@
#include "core/math/transform_2d.h"
#include "core/rid.h"
-#include "scene/2d/canvas_item.h"
#include "scene/gui/shortcut.h"
+#include "scene/main/canvas_item.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/theme.h"
@@ -44,7 +44,6 @@ class Label;
class Panel;
class Control : public CanvasItem {
-
GDCLASS(Control, CanvasItem);
OBJ_CATEGORY("GUI Nodes");
@@ -132,17 +131,16 @@ public:
private:
struct CComparator {
-
bool operator()(const Control *p_a, const Control *p_b) const {
- if (p_a->get_canvas_layer() == p_b->get_canvas_layer())
+ if (p_a->get_canvas_layer() == p_b->get_canvas_layer()) {
return p_b->is_greater_than(p_a);
+ }
return p_a->get_canvas_layer() < p_b->get_canvas_layer();
}
};
struct Data {
-
Point2 pos_cache;
Size2 size_cache;
Size2 minimum_size_cache;
@@ -168,8 +166,6 @@ private:
float expand;
Point2 custom_minimum_size;
- bool pass_on_modal_close_click;
-
MouseFilter mouse_filter;
bool clip_contents;
@@ -179,29 +175,24 @@ private:
Control *parent;
ObjectID drag_owner;
- bool modal_exclusive;
- uint64_t modal_frame; //frame used to put something as modal
Ref<Theme> theme;
Control *theme_owner;
+ Window *theme_owner_window;
String tooltip;
CursorShape default_cursor;
- List<Control *>::Element *MI; //modal item
- List<Control *>::Element *SI;
List<Control *>::Element *RI;
CanvasItem *parent_canvas_item;
- ObjectID modal_prev_focus_owner;
-
NodePath focus_neighbour[4];
NodePath focus_next;
NodePath focus_prev;
- HashMap<StringName, Ref<Texture> > icon_override;
- HashMap<StringName, Ref<Shader> > shader_override;
- HashMap<StringName, Ref<StyleBox> > style_override;
- HashMap<StringName, Ref<Font> > font_override;
+ HashMap<StringName, Ref<Texture2D>> icon_override;
+ HashMap<StringName, Ref<Shader>> shader_override;
+ HashMap<StringName, Ref<StyleBox>> style_override;
+ HashMap<StringName, Ref<Font>> font_override;
HashMap<StringName, Color> color_override;
HashMap<StringName, int> constant_override;
@@ -218,7 +209,6 @@ private:
void _set_global_position(const Point2 &p_point);
void _set_size(const Size2 &p_size);
- void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true);
void _theme_changed();
void _change_notify_margins();
@@ -240,10 +230,29 @@ private:
Transform2D _get_internal_transform() const;
friend class Viewport;
- void _modal_stack_remove();
- void _modal_set_prev_focus_owner(ObjectID p_prev);
void _update_minimum_size_cache();
+ friend class Window;
+ static void _propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign = true);
+
+ template <class T>
+ _FORCE_INLINE_ static bool _find_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, T &, T (Theme::*get_func)(const StringName &, const StringName &) const, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type);
+
+ _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_type);
+
+ static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+
+ static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
+ static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_type = StringName());
protected:
virtual void add_child_notify(Node *p_child);
@@ -272,13 +281,13 @@ public:
NOTIFICATION_FOCUS_ENTER = 43,
NOTIFICATION_FOCUS_EXIT = 44,
NOTIFICATION_THEME_CHANGED = 45,
- NOTIFICATION_MODAL_CLOSE = 46,
NOTIFICATION_SCROLL_BEGIN = 47,
NOTIFICATION_SCROLL_END = 48,
};
/* EDITOR */
+#ifdef TOOLS_ENABLED
virtual Dictionary _edit_get_state() const;
virtual void _edit_set_state(const Dictionary &p_state);
@@ -301,6 +310,7 @@ public:
virtual bool _edit_use_pivot() const;
virtual Size2 _edit_get_minimum_size() const;
+#endif
void accept_event();
@@ -318,9 +328,6 @@ public:
void set_custom_minimum_size(const Size2 &p_custom);
Size2 get_custom_minimum_size() const;
- bool is_window_modal_on_top() const;
- uint64_t get_modal_frame() const; //frame in which this was made modal
-
Control *get_parent_control() const;
/* POSITIONING */
@@ -347,12 +354,14 @@ public:
void set_global_position(const Point2 &p_point, bool p_keep_margins = false);
Point2 get_position() const;
Point2 get_global_position() const;
+ Point2 get_screen_position() const;
void set_size(const Size2 &p_size, bool p_keep_margins = false);
Size2 get_size() const;
Rect2 get_rect() const;
Rect2 get_global_rect() const;
+ Rect2 get_screen_rect() const;
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
Rect2 get_anchorable_rect() const;
@@ -373,8 +382,6 @@ public:
void set_scale(const Vector2 &p_scale);
Vector2 get_scale() const;
- void show_modal(bool p_exclusive = false);
-
void set_theme(const Ref<Theme> &p_theme);
Ref<Theme> get_theme() const;
@@ -413,38 +420,35 @@ public:
void set_mouse_filter(MouseFilter p_filter);
MouseFilter get_mouse_filter() const;
- void set_pass_on_modal_close_click(bool p_pass_on);
- bool pass_on_modal_close_click() const;
-
/* SKINNING */
- void add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon);
- void add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
- void add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
- void add_font_override(const StringName &p_name, const Ref<Font> &p_font);
- void add_color_override(const StringName &p_name, const Color &p_color);
- void add_constant_override(const StringName &p_name, int p_constant);
-
- Ref<Texture> get_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
- Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
- Ref<Font> get_font(const StringName &p_name, const StringName &p_type = StringName()) const;
- Color get_color(const StringName &p_name, const StringName &p_type = StringName()) const;
- int get_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
-
- bool has_icon_override(const StringName &p_name) const;
- bool has_shader_override(const StringName &p_name) const;
- bool has_stylebox_override(const StringName &p_name) const;
- bool has_font_override(const StringName &p_name) const;
- bool has_color_override(const StringName &p_name) const;
- bool has_constant_override(const StringName &p_name) const;
-
- bool has_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_font(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_color(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
+ void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon);
+ void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
+ void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
+ void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font);
+ void add_theme_color_override(const StringName &p_name, const Color &p_color);
+ void add_theme_constant_override(const StringName &p_name, int p_constant);
+
+ Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
+ Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
+ Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
+ Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
+ Color get_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const;
+ int get_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
+
+ bool has_theme_icon_override(const StringName &p_name) const;
+ bool has_theme_shader_override(const StringName &p_name) const;
+ bool has_theme_stylebox_override(const StringName &p_name) const;
+ bool has_theme_font_override(const StringName &p_name) const;
+ bool has_theme_color_override(const StringName &p_name) const;
+ bool has_theme_constant_override(const StringName &p_name) const;
+
+ bool has_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
+ bool has_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
+ bool has_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
+ bool has_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
+ bool has_theme_color(const StringName &p_name, const StringName &p_type = StringName()) const;
+ bool has_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
/* TOOLTIP */