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-rw-r--r--scene/gui/control.h63
1 files changed, 50 insertions, 13 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index e4fe0bb25d..d314c7357b 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -127,6 +127,30 @@ public:
PRESET_MODE_KEEP_SIZE
};
+ enum LayoutDirection {
+ LAYOUT_DIRECTION_INHERITED,
+ LAYOUT_DIRECTION_LOCALE,
+ LAYOUT_DIRECTION_LTR,
+ LAYOUT_DIRECTION_RTL
+ };
+
+ enum TextDirection {
+ TEXT_DIRECTION_AUTO = TextServer::DIRECTION_AUTO,
+ TEXT_DIRECTION_LTR = TextServer::DIRECTION_LTR,
+ TEXT_DIRECTION_RTL = TextServer::DIRECTION_RTL,
+ TEXT_DIRECTION_INHERITED,
+ };
+
+ enum StructuredTextParser {
+ STRUCTURED_TEXT_DEFAULT,
+ STRUCTURED_TEXT_URI,
+ STRUCTURED_TEXT_FILE,
+ STRUCTURED_TEXT_EMAIL,
+ STRUCTURED_TEXT_LIST,
+ STRUCTURED_TEXT_NONE,
+ STRUCTURED_TEXT_CUSTOM
+ };
+
private:
struct CComparator {
bool operator()(const Control *p_a, const Control *p_b) const {
@@ -153,6 +177,8 @@ private:
GrowDirection h_grow;
GrowDirection v_grow;
+ LayoutDirection layout_dir;
+
float rotation;
Vector2 scale;
Vector2 pivot_offset;
@@ -181,14 +207,14 @@ private:
CanvasItem *parent_canvas_item;
- NodePath focus_neighbour[4];
+ NodePath focus_neighbor[4];
NodePath focus_next;
NodePath focus_prev;
HashMap<StringName, Ref<Texture2D>> icon_override;
- HashMap<StringName, Ref<Shader>> shader_override;
HashMap<StringName, Ref<StyleBox>> style_override;
HashMap<StringName, Ref<Font>> font_override;
+ HashMap<StringName, int> font_size_override;
HashMap<StringName, Color> color_override;
HashMap<StringName, int> constant_override;
@@ -197,8 +223,8 @@ private:
// used internally
Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform);
- void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest);
- Control *_get_focus_neighbour(Margin p_margin, int p_count = 0);
+ void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest);
+ Control *_get_focus_neighbor(Margin p_margin, int p_count = 0);
void _set_anchor(Margin p_margin, float p_anchor);
void _set_position(const Point2 &p_point);
@@ -211,7 +237,6 @@ private:
void _update_minimum_size();
void _update_scroll();
- void _resize(const Size2 &p_size);
void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
@@ -237,16 +262,16 @@ private:
_FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type);
static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
+ static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
+ static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
@@ -256,6 +281,8 @@ protected:
//virtual void _window_gui_input(InputEvent p_event);
+ virtual Vector<Vector2i> structured_text_parser(StructuredTextParser p_node_type, const Array &p_args, const String p_text) const;
+
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
@@ -278,6 +305,7 @@ public:
NOTIFICATION_THEME_CHANGED = 45,
NOTIFICATION_SCROLL_BEGIN = 47,
NOTIFICATION_SCROLL_END = 48,
+ NOTIFICATION_LAYOUT_DIRECTION_CHANGED = 49,
};
@@ -325,6 +353,10 @@ public:
Control *get_parent_control() const;
+ void set_layout_direction(LayoutDirection p_direction);
+ LayoutDirection get_layout_direction() const;
+ virtual bool is_layout_rtl() const;
+
/* POSITIONING */
void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true);
@@ -360,6 +392,8 @@ public:
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
Rect2 get_anchorable_rect() const override;
+ void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.
+
void set_rotation(float p_radians);
void set_rotation_degrees(float p_degrees);
float get_rotation() const;
@@ -402,8 +436,8 @@ public:
Control *find_next_valid_focus() const;
Control *find_prev_valid_focus() const;
- void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour);
- NodePath get_focus_neighbour(Margin p_margin) const;
+ void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor);
+ NodePath get_focus_neighbor(Margin p_margin) const;
void set_focus_next(const NodePath &p_next);
NodePath get_focus_next() const;
@@ -418,30 +452,30 @@ public:
/* SKINNING */
void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon);
- void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font);
+ void add_theme_font_size_override(const StringName &p_name, int p_font_size);
void add_theme_color_override(const StringName &p_name, const Color &p_color);
void add_theme_constant_override(const StringName &p_name, int p_constant);
Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
+ int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Color get_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const;
int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_icon_override(const StringName &p_name) const;
- bool has_theme_shader_override(const StringName &p_name) const;
bool has_theme_stylebox_override(const StringName &p_name) const;
bool has_theme_font_override(const StringName &p_name) const;
+ bool has_theme_font_size_override(const StringName &p_name) const;
bool has_theme_color_override(const StringName &p_name) const;
bool has_theme_constant_override(const StringName &p_name) const;
bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- bool has_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
+ bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const;
@@ -496,5 +530,8 @@ VARIANT_ENUM_CAST(Control::LayoutPresetMode);
VARIANT_ENUM_CAST(Control::MouseFilter);
VARIANT_ENUM_CAST(Control::GrowDirection);
VARIANT_ENUM_CAST(Control::Anchor);
+VARIANT_ENUM_CAST(Control::LayoutDirection);
+VARIANT_ENUM_CAST(Control::TextDirection);
+VARIANT_ENUM_CAST(Control::StructuredTextParser);
#endif