diff options
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 63 |
1 files changed, 50 insertions, 13 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index e4fe0bb25d..d314c7357b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -127,6 +127,30 @@ public: PRESET_MODE_KEEP_SIZE }; + enum LayoutDirection { + LAYOUT_DIRECTION_INHERITED, + LAYOUT_DIRECTION_LOCALE, + LAYOUT_DIRECTION_LTR, + LAYOUT_DIRECTION_RTL + }; + + enum TextDirection { + TEXT_DIRECTION_AUTO = TextServer::DIRECTION_AUTO, + TEXT_DIRECTION_LTR = TextServer::DIRECTION_LTR, + TEXT_DIRECTION_RTL = TextServer::DIRECTION_RTL, + TEXT_DIRECTION_INHERITED, + }; + + enum StructuredTextParser { + STRUCTURED_TEXT_DEFAULT, + STRUCTURED_TEXT_URI, + STRUCTURED_TEXT_FILE, + STRUCTURED_TEXT_EMAIL, + STRUCTURED_TEXT_LIST, + STRUCTURED_TEXT_NONE, + STRUCTURED_TEXT_CUSTOM + }; + private: struct CComparator { bool operator()(const Control *p_a, const Control *p_b) const { @@ -153,6 +177,8 @@ private: GrowDirection h_grow; GrowDirection v_grow; + LayoutDirection layout_dir; + float rotation; Vector2 scale; Vector2 pivot_offset; @@ -181,14 +207,14 @@ private: CanvasItem *parent_canvas_item; - NodePath focus_neighbour[4]; + NodePath focus_neighbor[4]; NodePath focus_next; NodePath focus_prev; HashMap<StringName, Ref<Texture2D>> icon_override; - HashMap<StringName, Ref<Shader>> shader_override; HashMap<StringName, Ref<StyleBox>> style_override; HashMap<StringName, Ref<Font>> font_override; + HashMap<StringName, int> font_size_override; HashMap<StringName, Color> color_override; HashMap<StringName, int> constant_override; @@ -197,8 +223,8 @@ private: // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); - void _window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbour(Margin p_margin, int p_count = 0); + void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); + Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); void _set_anchor(Margin p_margin, float p_anchor); void _set_position(const Point2 &p_point); @@ -211,7 +237,6 @@ private: void _update_minimum_size(); void _update_scroll(); - void _resize(const Size2 &p_size); void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); @@ -237,16 +262,16 @@ private: _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type); static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); - static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static Color get_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); - static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); + static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_colors(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); @@ -256,6 +281,8 @@ protected: //virtual void _window_gui_input(InputEvent p_event); + virtual Vector<Vector2i> structured_text_parser(StructuredTextParser p_node_type, const Array &p_args, const String p_text) const; + bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; @@ -278,6 +305,7 @@ public: NOTIFICATION_THEME_CHANGED = 45, NOTIFICATION_SCROLL_BEGIN = 47, NOTIFICATION_SCROLL_END = 48, + NOTIFICATION_LAYOUT_DIRECTION_CHANGED = 49, }; @@ -325,6 +353,10 @@ public: Control *get_parent_control() const; + void set_layout_direction(LayoutDirection p_direction); + LayoutDirection get_layout_direction() const; + virtual bool is_layout_rtl() const; + /* POSITIONING */ void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true); @@ -360,6 +392,8 @@ public: Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server Rect2 get_anchorable_rect() const override; + void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting. + void set_rotation(float p_radians); void set_rotation_degrees(float p_degrees); float get_rotation() const; @@ -402,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour); - NodePath get_focus_neighbour(Margin p_margin) const; + void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Margin p_margin) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -418,30 +452,30 @@ public: /* SKINNING */ void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon); - void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader); void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style); void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font); + void add_theme_font_size_override(const StringName &p_name, int p_font_size); void add_theme_color_override(const StringName &p_name, const Color &p_color); void add_theme_constant_override(const StringName &p_name, int p_constant); Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; - Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const; Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; + int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; Color get_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const; int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_icon_override(const StringName &p_name) const; - bool has_theme_shader_override(const StringName &p_name) const; bool has_theme_stylebox_override(const StringName &p_name) const; bool has_theme_font_override(const StringName &p_name) const; + bool has_theme_font_size_override(const StringName &p_name) const; bool has_theme_color_override(const StringName &p_name) const; bool has_theme_constant_override(const StringName &p_name) const; bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; - bool has_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; + bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_color(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const; @@ -496,5 +530,8 @@ VARIANT_ENUM_CAST(Control::LayoutPresetMode); VARIANT_ENUM_CAST(Control::MouseFilter); VARIANT_ENUM_CAST(Control::GrowDirection); VARIANT_ENUM_CAST(Control::Anchor); +VARIANT_ENUM_CAST(Control::LayoutDirection); +VARIANT_ENUM_CAST(Control::TextDirection); +VARIANT_ENUM_CAST(Control::StructuredTextParser); #endif |