diff options
Diffstat (limited to 'scene/gui/control.cpp')
-rw-r--r-- | scene/gui/control.cpp | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 6dba23d3c7..4ac6a58d36 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -780,6 +780,20 @@ void Control::set_drag_preview(Control *p_control) { get_viewport()->_gui_set_drag_preview(this, p_control); } +void Control::_call_gui_input(const Ref<InputEvent> &p_event) { + emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); //signal should be first, so it's possible to override an event (and then accept it) + if (!is_inside_tree() || get_viewport()->is_input_handled()) { + return; //input was handled, abort + } + GDVIRTUAL_CALL(_gui_input, p_event); + if (!is_inside_tree() || get_viewport()->is_input_handled()) { + return; //input was handled, abort + } + gui_input(p_event); +} +void Control::gui_input(const Ref<InputEvent> &p_event) { +} + Size2 Control::get_minimum_size() const { Vector2 ms; if (GDVIRTUAL_CALL(_get_minimum_size, ms)) { @@ -2798,8 +2812,6 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_translate", "enable"), &Control::set_auto_translate); ClassDB::bind_method(D_METHOD("is_auto_translating"), &Control::is_auto_translating); - BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); - ADD_GROUP("Anchor", "anchor_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_TOP); @@ -2960,8 +2972,10 @@ void Control::_bind_methods() { GDVIRTUAL_BIND(_structured_text_parser, "args", "text"); GDVIRTUAL_BIND(_get_minimum_size); - GDVIRTUAL_BIND(_get_drag_data, "at_position") - GDVIRTUAL_BIND(_can_drop_data, "at_position", "data") - GDVIRTUAL_BIND(_drop_data, "at_position", "data") - GDVIRTUAL_BIND(_make_custom_tooltip, "for_text") + GDVIRTUAL_BIND(_get_drag_data, "at_position"); + GDVIRTUAL_BIND(_can_drop_data, "at_position", "data"); + GDVIRTUAL_BIND(_drop_data, "at_position", "data"); + GDVIRTUAL_BIND(_make_custom_tooltip, "for_text"); + + GDVIRTUAL_BIND(_gui_input, "event"); } |