diff options
Diffstat (limited to 'scene/gui/control.cpp')
-rw-r--r-- | scene/gui/control.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 582c8e5860..9f715be155 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -810,6 +810,10 @@ void Control::set_drag_preview(Control *p_control) { get_viewport()->_gui_set_drag_preview(this, p_control); } +bool Control::is_drag_successful() const { + return is_inside_tree() && get_viewport()->gui_is_drag_successful(); +} + void Control::_call_gui_input(const Ref<InputEvent> &p_event) { emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); //signal should be first, so it's possible to override an event (and then accept it) if (!is_inside_tree() || get_viewport()->is_input_handled()) { @@ -1821,6 +1825,10 @@ Size2 Control::get_size() const { return data.size_cache; } +void Control::reset_size() { + set_size(Size2()); +} + Rect2 Control::get_global_rect() const { return Rect2(get_global_position(), get_size()); } @@ -2841,6 +2849,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_position", "position", "keep_offsets"), &Control::set_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("_set_position", "position"), &Control::_set_position); ClassDB::bind_method(D_METHOD("set_size", "size", "keep_offsets"), &Control::set_size, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("reset_size"), &Control::reset_size); ClassDB::bind_method(D_METHOD("_set_size", "size"), &Control::_set_size); ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size); ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false)); @@ -2964,6 +2973,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding); ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview); + ClassDB::bind_method(D_METHOD("is_drag_successful"), &Control::is_drag_successful); ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Control::warp_mouse); |