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Diffstat (limited to 'scene/gui/check_button.cpp')
-rw-r--r--scene/gui/check_button.cpp27
1 files changed, 8 insertions, 19 deletions
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 6404f066e8..6b24e0889a 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -28,45 +28,34 @@
/*************************************************************************/
#include "check_button.h"
-#include "servers/visual_server.h"
#include "print_string.h"
-
+#include "servers/visual_server.h"
void CheckButton::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
+ if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
- Ref<Texture> on=Control::get_icon("on");
- Ref<Texture> off=Control::get_icon("off");
+ Ref<Texture> on = Control::get_icon("on");
+ Ref<Texture> off = Control::get_icon("off");
Vector2 ofs;
ofs.x = get_size().width - on->get_width();
- ofs.y = int((get_size().height - on->get_height())/2);
+ ofs.y = int((get_size().height - on->get_height()) / 2);
if (is_pressed())
- on->draw(ci,ofs);
+ on->draw(ci, ofs);
else
- off->draw(ci,ofs);
-
-
+ off->draw(ci, ofs);
}
}
-
CheckButton::CheckButton() {
set_toggle_mode(true);
set_text_align(ALIGN_LEFT);
-
-
}
-
-CheckButton::~CheckButton()
-{
+CheckButton::~CheckButton() {
}
-
-
-