diff options
Diffstat (limited to 'scene/gui/check_button.cpp')
-rw-r--r-- | scene/gui/check_button.cpp | 27 |
1 files changed, 8 insertions, 19 deletions
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index 6404f066e8..6b24e0889a 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -28,45 +28,34 @@ /*************************************************************************/ #include "check_button.h" -#include "servers/visual_server.h" #include "print_string.h" - +#include "servers/visual_server.h" void CheckButton::_notification(int p_what) { - if (p_what==NOTIFICATION_DRAW) { + if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - Ref<Texture> on=Control::get_icon("on"); - Ref<Texture> off=Control::get_icon("off"); + Ref<Texture> on = Control::get_icon("on"); + Ref<Texture> off = Control::get_icon("off"); Vector2 ofs; ofs.x = get_size().width - on->get_width(); - ofs.y = int((get_size().height - on->get_height())/2); + ofs.y = int((get_size().height - on->get_height()) / 2); if (is_pressed()) - on->draw(ci,ofs); + on->draw(ci, ofs); else - off->draw(ci,ofs); - - + off->draw(ci, ofs); } } - CheckButton::CheckButton() { set_toggle_mode(true); set_text_align(ALIGN_LEFT); - - } - -CheckButton::~CheckButton() -{ +CheckButton::~CheckButton() { } - - - |