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-rw-r--r--scene/gui/check_button.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
new file mode 100644
index 0000000000..10dca67053
--- /dev/null
+++ b/scene/gui/check_button.cpp
@@ -0,0 +1,72 @@
+/*************************************************************************/
+/* check_button.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "check_button.h"
+
+#include "servers/visual_server.h"
+#include "print_string.h"
+
+
+void CheckButton::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ RID ci = get_canvas_item();
+
+ Ref<Texture> on=Control::get_icon("on");
+ Ref<Texture> off=Control::get_icon("off");
+
+ Vector2 ofs;
+ ofs.x = get_size().width - on->get_width();
+ ofs.y = int((get_size().height - on->get_height())/2);
+
+ if (is_pressed())
+ on->draw(ci,ofs);
+ else
+ off->draw(ci,ofs);
+
+
+ }
+}
+
+
+CheckButton::CheckButton() {
+
+ set_toggle_mode(true);
+ set_text_align(ALIGN_LEFT);
+
+
+}
+
+
+CheckButton::~CheckButton()
+{
+}
+
+
+