diff options
Diffstat (limited to 'scene/gui/check_button.cpp')
-rw-r--r-- | scene/gui/check_button.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp new file mode 100644 index 0000000000..10dca67053 --- /dev/null +++ b/scene/gui/check_button.cpp @@ -0,0 +1,72 @@ +/*************************************************************************/ +/* check_button.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "check_button.h" + +#include "servers/visual_server.h" +#include "print_string.h" + + +void CheckButton::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + RID ci = get_canvas_item(); + + Ref<Texture> on=Control::get_icon("on"); + Ref<Texture> off=Control::get_icon("off"); + + Vector2 ofs; + ofs.x = get_size().width - on->get_width(); + ofs.y = int((get_size().height - on->get_height())/2); + + if (is_pressed()) + on->draw(ci,ofs); + else + off->draw(ci,ofs); + + + } +} + + +CheckButton::CheckButton() { + + set_toggle_mode(true); + set_text_align(ALIGN_LEFT); + + +} + + +CheckButton::~CheckButton() +{ +} + + + |