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-rw-r--r--scene/gui/check_box.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
new file mode 100644
index 0000000000..1f37833618
--- /dev/null
+++ b/scene/gui/check_box.cpp
@@ -0,0 +1,76 @@
+/*************************************************************************/
+/* check_button.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "check_box.h"
+
+#include "servers/visual_server.h"
+#include "button_group.h"
+
+void CheckBox::_bind_methods()
+{
+ ObjectTypeDB::bind_method(_MD("set_pressed","pressed"),&CheckBox::toggled);
+}
+
+bool CheckBox::is_radio()
+{
+ Node* parent = this;
+ do {
+ parent = parent->get_parent();
+ if (dynamic_cast< ButtonGroup* >( parent))
+ break;
+ } while (parent != nullptr);
+
+ return (parent != nullptr);
+}
+
+void CheckBox::update_icon(bool p_pressed)
+{
+ if (is_radio())
+ set_icon(Control::get_icon(p_pressed ? "radio_checked" : "radio_unchecked"));
+ else
+ set_icon(Control::get_icon(p_pressed ? "checked" : "unchecked"));
+}
+
+void CheckBox::toggled(bool p_pressed)
+{
+ update_icon();
+ BaseButton::toggled(p_pressed);
+}
+
+CheckBox::CheckBox()
+{
+ set_toggle_mode(true);
+ set_text_align(ALIGN_LEFT);
+
+ update_icon(is_pressed());
+
+}
+
+CheckBox::~CheckBox()
+{
+}