summaryrefslogtreecommitdiff
path: root/scene/gui/button_group.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/gui/button_group.cpp')
-rw-r--r--scene/gui/button_group.cpp168
1 files changed, 0 insertions, 168 deletions
diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp
deleted file mode 100644
index 336c88fe9d..0000000000
--- a/scene/gui/button_group.cpp
+++ /dev/null
@@ -1,168 +0,0 @@
-/*************************************************************************/
-/* button_group.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "button_group.h"
-
-#if 0
-#include "base_button.h"
-
-void ButtonGroup::_add_button(BaseButton *p_button) {
-
- buttons.insert(p_button);
- p_button->set_toggle_mode(true);
- p_button->set_click_on_press(true);
- p_button->connect("pressed",this,"_pressed",make_binds(p_button));
-
-}
-
-void ButtonGroup::_remove_button(BaseButton *p_button){
-
- buttons.erase(p_button);
- p_button->disconnect("pressed",this,"_pressed");
-
-}
-
-void ButtonGroup::set_pressed_button(BaseButton *p_button) {
-
- _pressed(p_button);
-}
-
-void ButtonGroup::_pressed(Object *p_button) {
-
- ERR_FAIL_NULL(p_button);
- BaseButton *b=Object::cast_to<BaseButton>(p_button);
- ERR_FAIL_COND(!b);
-
- for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) {
-
- BaseButton *bb=E->get();
- bb->set_pressed( b==bb );
- if (b==bb){
- emit_signal("button_selected", b);
- }
- }
-}
-
-Array ButtonGroup::_get_button_list() const {
-
- List<BaseButton*> b;
- get_button_list(&b);
-
- b.sort_custom<Node::Comparator>();
-
- Array arr;
- arr.resize(b.size());
-
- int idx=0;
-
- for(List<BaseButton*>::Element *E=b.front();E;E=E->next(),idx++) {
-
- arr[idx]=E->get();
- }
-
- return arr;
-}
-
-void ButtonGroup::get_button_list(List<BaseButton*> *p_buttons) const {
-
- for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) {
-
- p_buttons->push_back(E->get());
- }
-}
-
-BaseButton *ButtonGroup::get_pressed_button() const {
-
- for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) {
-
- if (E->get()->is_pressed())
- return E->get();
- }
-
- return NULL;
-}
-
-BaseButton *ButtonGroup::get_focused_button() const{
-
- for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) {
-
- if (E->get()->has_focus())
- return E->get();
- }
-
- return NULL;
-
-}
-
-int ButtonGroup::get_pressed_button_index() const {
- //in tree order, this is bizarre
-
- ERR_FAIL_COND_V(!is_inside_tree(),0);
-
- BaseButton *pressed = get_pressed_button();
- if (!pressed)
- return -1;
-
- List<BaseButton*> blist;
- for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) {
-
- blist.push_back(E->get());
-
- }
-
- blist.sort_custom<Node::Comparator>();
-
- int idx=0;
- for(List<BaseButton*>::Element *E=blist.front();E;E=E->next()) {
-
- if (E->get()==pressed)
- return idx;
-
- idx++;
- }
-
- return -1;
-}
-
-void ButtonGroup::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_pressed_button"),&ButtonGroup::get_pressed_button);
- ClassDB::bind_method(D_METHOD("get_pressed_button_index"),&ButtonGroup::get_pressed_button_index);
- ClassDB::bind_method(D_METHOD("get_focused_button"),&ButtonGroup::get_focused_button);
- ClassDB::bind_method(D_METHOD("get_button_list"),&ButtonGroup::_get_button_list);
- ClassDB::bind_method(D_METHOD("_pressed"),&ButtonGroup::_pressed);
- ClassDB::bind_method(D_METHOD("set_pressed_button","button"),&ButtonGroup::_pressed);
-
- ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::OBJECT,"button",PROPERTY_HINT_RESOURCE_TYPE,"BaseButton")));
-}
-
-ButtonGroup::ButtonGroup() : BoxContainer(true)
-{
-}
-#endif