diff options
Diffstat (limited to 'scene/gui/box_container.cpp')
-rw-r--r-- | scene/gui/box_container.cpp | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp new file mode 100644 index 0000000000..216c6d7122 --- /dev/null +++ b/scene/gui/box_container.cpp @@ -0,0 +1,290 @@ +/*************************************************************************/ +/* box_container.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "box_container.h" +#include "margin_container.h" +#include "label.h" + +struct _MinSizeCache { + + int min_size; + bool will_stretch; + int final_size; +}; + +void BoxContainer::_resort() { + + /** First pass, determine minimum size AND amount of stretchable elements */ + + + Size2i new_size=get_size();; + + int sep=get_constant("separation",vertical?"VBoxContainer":"HBoxContainer"); + + bool first=true; + int children_count=0; + int stretch_min=0; + int stretch_avail=0; + float stretch_ratio_total=0; + Map<Control*,_MinSizeCache> min_size_cache; + + for(int i=0;i<get_child_count();i++) { + Control *c=get_child(i)->cast_to<Control>(); + if (!c || !c->is_visible()) + continue; + if (c->is_set_as_toplevel()) + continue; + + Size2i size=c->get_combined_minimum_size(); + _MinSizeCache msc; + + if (vertical) { /* VERTICAL */ + stretch_min+=size.height; + msc.min_size=size.height; + msc.will_stretch=c->get_v_size_flags() & SIZE_EXPAND; + + } else { /* HORIZONTAL */ + stretch_min+=size.width; + msc.min_size=size.width; + msc.will_stretch=c->get_h_size_flags() & SIZE_EXPAND; + } + + if (msc.will_stretch) { + stretch_avail+=msc.min_size; + stretch_ratio_total+=c->get_stretch_ratio(); + } + msc.final_size=msc.min_size; + min_size_cache[c]=msc; + children_count++; + } + + if (children_count==0) + return; + + int stretch_max = (vertical? new_size.height : new_size.width ) - (children_count-1) * sep; + int stretch_diff = stretch_max - stretch_min; + if (stretch_diff<0) { + //avoid negative stretch space + stretch_max=stretch_min; + stretch_diff=0; + } + + stretch_avail+=stretch_diff; //available stretch space. + /** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable + elements exist */ + + + while(stretch_ratio_total>0) { // first of all, dont even be here if no stretchable objects exist + + bool refit_successful=true; //assume refit-test will go well + + for(int i=0;i<get_child_count();i++) { + + Control *c=get_child(i)->cast_to<Control>(); + if (!c || !c->is_visible()) + continue; + if (c->is_set_as_toplevel()) + continue; + + ERR_FAIL_COND(!min_size_cache.has(c)); + _MinSizeCache &msc=min_size_cache[c]; + + if (msc.will_stretch) { //wants to stretch + //let's see if it can really stretch + + int final_pixel_size=stretch_avail * c->get_stretch_ratio() / stretch_ratio_total; + if (final_pixel_size<msc.min_size) { + //if available stretching area is too small for widget, + //then remove it from stretching area + msc.will_stretch=false; + stretch_ratio_total-=c->get_stretch_ratio(); + refit_successful=false; + stretch_avail-=msc.min_size; + msc.final_size=msc.min_size; + break; + } else { + msc.final_size=final_pixel_size; + } + } + } + + if (refit_successful) //uf refit went well, break + break; + + } + + + /** Final pass, draw and stretch elements **/ + + + int ofs=0; + + first=true; + int idx=0; + + for(int i=0;i<get_child_count();i++) { + + Control *c=get_child(i)->cast_to<Control>(); + if (!c || !c->is_visible()) + continue; + if (c->is_set_as_toplevel()) + continue; + + _MinSizeCache &msc=min_size_cache[c]; + + + if (first) + first=false; + else + ofs+=sep; + + int from=ofs; + int to=ofs+msc.final_size; + + + if (msc.will_stretch && idx==children_count-1) { + //adjust so the last one always fits perfect + //compensating for numerical imprecision + + to=vertical?new_size.height:new_size.width; + + } + + int size=to-from; + + Rect2 rect; + + if (vertical) { + + rect=Rect2(0,from,new_size.width,size); + } else { + + rect=Rect2(from,0,size,new_size.height); + + } + + fit_child_in_rect(c,rect); + + ofs=to; + idx++; + } + +} + +Size2 BoxContainer::get_minimum_size() const { + + + /* Calculate MINIMUM SIZE */ + + Size2i minimum; + int sep=get_constant("separation",vertical?"VBoxContainer":"HBoxContainer"); + + bool first=true; + + for(int i=0;i<get_child_count();i++) { + Control *c=get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_set_as_toplevel()) + continue; + + if (c->is_hidden()) { + continue; + } + + Size2i size=c->get_combined_minimum_size(); + + if (vertical) { /* VERTICAL */ + + if ( size.width > minimum.width ) { + minimum.width=size.width; + } + + minimum.height+=size.height+(first?0:sep); + + } else { /* HORIZONTAL */ + + if ( size.height > minimum.height ) { + minimum.height=size.height; + } + + minimum.width+=size.width+(first?0:sep); + + } + + first=false; + } + + return minimum; +} + +void BoxContainer::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_SORT_CHILDREN: { + + _resort(); + } break; + } +} + +void BoxContainer::add_spacer(bool p_begin) { + + Control *c = memnew( Control ); + if (vertical) + c->set_v_size_flags(SIZE_EXPAND_FILL); + else + c->set_h_size_flags(SIZE_EXPAND_FILL); + + add_child(c); + if (p_begin) + move_child(c,0); +} + +BoxContainer::BoxContainer(bool p_vertical) { + + vertical=p_vertical; +// set_ignore_mouse(true); + set_stop_mouse(false); +} + + +MarginContainer* VBoxContainer::add_margin_child(const String& p_label,Control *p_control,bool p_expand) { + + Label *l = memnew( Label ); + l->set_text(p_label); + add_child(l); + MarginContainer *mc = memnew( MarginContainer ); + mc->add_child(p_control); + add_child(mc); + if (p_expand) + mc->set_v_size_flags(SIZE_EXPAND_FILL); + + return mc; +} |