diff options
Diffstat (limited to 'scene/gui/base_button.h')
-rw-r--r-- | scene/gui/base_button.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 6bfffe7575..c83b08aadf 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -49,6 +49,7 @@ private: MouseButton button_mask = MouseButton::MASK_LEFT; bool toggle_mode = false; bool shortcut_in_tooltip = true; + bool was_mouse_pressed = false; bool keep_pressed_outside = false; Ref<Shortcut> shortcut; ObjectID shortcut_context; @@ -77,10 +78,11 @@ protected: virtual void toggled(bool p_pressed); static void _bind_methods(); virtual void gui_input(const Ref<InputEvent> &p_event) override; - virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override; + virtual void shortcut_input(const Ref<InputEvent> &p_event) override; void _notification(int p_what); - bool _is_focus_owner_in_shorcut_context() const; + bool _is_focus_owner_in_shortcut_context() const; + bool _was_pressed_by_mouse() const; GDVIRTUAL0(_pressed) GDVIRTUAL1(_toggled, bool) @@ -143,7 +145,7 @@ VARIANT_ENUM_CAST(BaseButton::ActionMode) class ButtonGroup : public Resource { GDCLASS(ButtonGroup, Resource); friend class BaseButton; - Set<BaseButton *> buttons; + HashSet<BaseButton *> buttons; protected: static void _bind_methods(); @@ -151,8 +153,8 @@ protected: public: BaseButton *get_pressed_button(); void get_buttons(List<BaseButton *> *r_buttons); - Array _get_buttons(); + TypedArray<BaseButton> _get_buttons(); ButtonGroup(); }; -#endif +#endif // BASE_BUTTON_H |