diff options
Diffstat (limited to 'scene/gui/base_button.cpp')
| -rw-r--r-- | scene/gui/base_button.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index c1dbc82f3c..4d55d8df75 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -493,11 +493,11 @@ void BaseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode); ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode); - ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut); - ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut); + ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut:ShortCut"), &BaseButton::set_shortcut); + ClassDB::bind_method(D_METHOD("get_shortcut:ShortCut"), &BaseButton::get_shortcut); - ClassDB::bind_method(D_METHOD("set_button_group", "button_group"), &BaseButton::set_button_group); - ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group); + ClassDB::bind_method(D_METHOD("set_button_group", "button_group:ButtonGroup"), &BaseButton::set_button_group); + ClassDB::bind_method(D_METHOD("get_button_group:ButtonGroup"), &BaseButton::get_button_group); BIND_VMETHOD(MethodInfo("_pressed")); BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed"))); @@ -508,7 +508,7 @@ void BaseButton::_bind_methods() { ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "pressed"))); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "is_pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); ADD_PROPERTYNO(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut"); |