diff options
Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r-- | scene/gui/base_button.cpp | 87 |
1 files changed, 50 insertions, 37 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index eee7663b09..ab86face7e 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -81,42 +81,50 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) { } void BaseButton::_notification(int p_what) { - if (p_what == NOTIFICATION_MOUSE_ENTER) { - status.hovering = true; - update(); - } + switch (p_what) { + case NOTIFICATION_MOUSE_ENTER: { + status.hovering = true; + update(); + } break; - if (p_what == NOTIFICATION_MOUSE_EXIT) { - status.hovering = false; - update(); - } - if (p_what == NOTIFICATION_DRAG_BEGIN || p_what == NOTIFICATION_SCROLL_BEGIN) { - if (status.press_attempt) { - status.press_attempt = false; + case NOTIFICATION_MOUSE_EXIT: { + status.hovering = false; update(); - } - } + } break; - if (p_what == NOTIFICATION_FOCUS_ENTER) { - update(); - } + case NOTIFICATION_DRAG_BEGIN: + case NOTIFICATION_SCROLL_BEGIN: { + if (status.press_attempt) { + status.press_attempt = false; + update(); + } + } break; - if (p_what == NOTIFICATION_FOCUS_EXIT) { - if (status.press_attempt) { - status.press_attempt = false; + case NOTIFICATION_FOCUS_ENTER: { update(); - } else if (status.hovering) { - update(); - } - } + } break; - if (p_what == NOTIFICATION_EXIT_TREE || (p_what == NOTIFICATION_VISIBILITY_CHANGED && !is_visible_in_tree())) { - if (!toggle_mode) { - status.pressed = false; - } - status.hovering = false; - status.press_attempt = false; - status.pressing_inside = false; + case NOTIFICATION_FOCUS_EXIT: { + if (status.press_attempt) { + status.press_attempt = false; + update(); + } else if (status.hovering) { + update(); + } + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: + case NOTIFICATION_EXIT_TREE: { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { + break; + } + if (!toggle_mode) { + status.pressed = false; + } + status.hovering = false; + status.press_attempt = false; + status.pressing_inside = false; + } break; } } @@ -341,7 +349,7 @@ Ref<Shortcut> BaseButton::get_shortcut() const { void BaseButton::unhandled_key_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); - if (!_is_focus_owner_in_shorcut_context()) { + if (!_is_focus_owner_in_shortcut_context()) { return; } @@ -382,8 +390,11 @@ Ref<ButtonGroup> BaseButton::get_button_group() const { } void BaseButton::set_shortcut_context(Node *p_node) { - ERR_FAIL_NULL_MSG(p_node, "Shortcut context node can't be null."); - shortcut_context = p_node->get_instance_id(); + if (p_node != nullptr) { + shortcut_context = p_node->get_instance_id(); + } else { + shortcut_context = ObjectID(); + } } Node *BaseButton::get_shortcut_context() const { @@ -393,14 +404,14 @@ Node *BaseButton::get_shortcut_context() const { return ctx_node; } -bool BaseButton::_is_focus_owner_in_shorcut_context() const { +bool BaseButton::_is_focus_owner_in_shortcut_context() const { if (shortcut_context == ObjectID()) { // No context, therefore global - always "in" context. return true; } Node *ctx_node = get_shortcut_context(); - Control *vp_focus = get_focus_owner(); + Control *vp_focus = get_viewport() ? get_viewport()->gui_get_focus_owner() : nullptr; // If the context is valid and the viewport focus is valid, check if the context is the focus or is a parent of it. return ctx_node && vp_focus && (ctx_node == vp_focus || ctx_node->is_ancestor_of(vp_focus)); @@ -441,10 +452,11 @@ void BaseButton::_bind_methods() { ADD_SIGNAL(MethodInfo("button_up")); ADD_SIGNAL(MethodInfo("button_down")); ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed"))); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed"); ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside"); @@ -500,7 +512,8 @@ BaseButton *ButtonGroup::get_pressed_button() { void ButtonGroup::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button); ClassDB::bind_method(D_METHOD("get_buttons"), &ButtonGroup::_get_buttons); - ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button"))); + + ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button", PROPERTY_HINT_RESOURCE_TYPE, "BaseButton"))); } ButtonGroup::ButtonGroup() { |