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-rw-r--r--scene/gui/base_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 66155958cf..c1ae0479f5 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -391,7 +391,7 @@ bool BaseButton::_is_focus_owner_in_shorcut_context() const {
Control *vp_focus = get_focus_owner();
// If the context is valid and the viewport focus is valid, check if the context is the focus or is a parent of it.
- return ctx_node && vp_focus && (ctx_node == vp_focus || ctx_node->is_a_parent_of(vp_focus));
+ return ctx_node && vp_focus && (ctx_node == vp_focus || ctx_node->is_ancestor_of(vp_focus));
}
void BaseButton::_bind_methods() {