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Diffstat (limited to 'scene/debugger')
-rw-r--r--scene/debugger/scene_debugger.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index 359f936793..8cb63c4ab5 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -40,7 +40,7 @@
void SceneDebugger::initialize() {
#ifdef DEBUG_ENABLED
LiveEditor::singleton = memnew(LiveEditor);
- EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(NULL, SceneDebugger::parse_message));
+ EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(nullptr, SceneDebugger::parse_message));
#endif
}
@@ -51,7 +51,7 @@ void SceneDebugger::deinitialize() {
if (EngineDebugger::has_capture("scene"))
EngineDebugger::unregister_message_capture("scene");
memdelete(LiveEditor::singleton);
- LiveEditor::singleton = NULL;
+ LiveEditor::singleton = nullptr;
}
#endif
}
@@ -279,7 +279,7 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
}
} else if (Script *s = Object::cast_to<Script>(obj)) {
// Add script constants (no instance).
- _parse_script_properties(s, NULL);
+ _parse_script_properties(s, nullptr);
}
// Add base object properties.
@@ -373,7 +373,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
var = res->get_path();
} else { //only send information that can be sent..
int len = 0; //test how big is this to encode
- encode_variant(var, NULL, len);
+ encode_variant(var, nullptr, len);
if (len > p_max_size) { //limit to max size
hint = PROPERTY_HINT_OBJECT_TOO_BIG;
hint_string = "";
@@ -478,7 +478,7 @@ void SceneDebuggerTree::deserialize(const Array &p_arr) {
}
/// LiveEditor
-LiveEditor *LiveEditor::singleton = NULL;
+LiveEditor *LiveEditor::singleton = nullptr;
LiveEditor *LiveEditor::get_singleton() {
return singleton;
}
@@ -515,7 +515,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
return;
NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -553,7 +553,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
return;
NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -626,7 +626,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -664,7 +664,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
if (!ps.is_valid())
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -697,7 +697,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -728,7 +728,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -762,7 +762,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -808,7 +808,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -841,7 +841,7 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);