diff options
Diffstat (limited to 'scene/debugger')
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 359f936793..8cb63c4ab5 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -40,7 +40,7 @@ void SceneDebugger::initialize() { #ifdef DEBUG_ENABLED LiveEditor::singleton = memnew(LiveEditor); - EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(NULL, SceneDebugger::parse_message)); + EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(nullptr, SceneDebugger::parse_message)); #endif } @@ -51,7 +51,7 @@ void SceneDebugger::deinitialize() { if (EngineDebugger::has_capture("scene")) EngineDebugger::unregister_message_capture("scene"); memdelete(LiveEditor::singleton); - LiveEditor::singleton = NULL; + LiveEditor::singleton = nullptr; } #endif } @@ -279,7 +279,7 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) { } } else if (Script *s = Object::cast_to<Script>(obj)) { // Add script constants (no instance). - _parse_script_properties(s, NULL); + _parse_script_properties(s, nullptr); } // Add base object properties. @@ -373,7 +373,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) { var = res->get_path(); } else { //only send information that can be sent.. int len = 0; //test how big is this to encode - encode_variant(var, NULL, len); + encode_variant(var, nullptr, len); if (len > p_max_size) { //limit to max size hint = PROPERTY_HINT_OBJECT_TOO_BIG; hint_string = ""; @@ -478,7 +478,7 @@ void SceneDebuggerTree::deserialize(const Array &p_arr) { } /// LiveEditor -LiveEditor *LiveEditor::singleton = NULL; +LiveEditor *LiveEditor::singleton = nullptr; LiveEditor *LiveEditor::get_singleton() { return singleton; } @@ -515,7 +515,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian return; NodePath np = live_edit_node_path_cache[p_id]; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -553,7 +553,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A return; NodePath np = live_edit_node_path_cache[p_id]; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -626,7 +626,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -664,7 +664,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p if (!ps.is_valid()) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -697,7 +697,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) { if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -728,7 +728,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -762,7 +762,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -808,7 +808,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_ if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); @@ -841,7 +841,7 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); |