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Diffstat (limited to 'scene/debugger/script_debugger_remote.cpp')
-rw-r--r-- | scene/debugger/script_debugger_remote.cpp | 1280 |
1 files changed, 1280 insertions, 0 deletions
diff --git a/scene/debugger/script_debugger_remote.cpp b/scene/debugger/script_debugger_remote.cpp new file mode 100644 index 0000000000..c3c6a088cb --- /dev/null +++ b/scene/debugger/script_debugger_remote.cpp @@ -0,0 +1,1280 @@ +/*************************************************************************/ +/* script_debugger_remote.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "script_debugger_remote.h" + +#include "core/engine.h" +#include "core/io/ip.h" +#include "core/io/marshalls.h" +#include "core/os/input.h" +#include "core/os/os.h" +#include "core/project_settings.h" +#include "scene/main/node.h" +#include "scene/main/scene_tree.h" +#include "scene/main/viewport.h" +#include "scene/resources/packed_scene.h" +#include "servers/visual_server.h" + +void ScriptDebuggerRemote::_send_video_memory() { + + List<ResourceUsage> usage; + if (resource_usage_func) + resource_usage_func(&usage); + + usage.sort(); + + packet_peer_stream->put_var("message:video_mem"); + packet_peer_stream->put_var(usage.size() * 4); + + for (List<ResourceUsage>::Element *E = usage.front(); E; E = E->next()) { + + packet_peer_stream->put_var(E->get().path); + packet_peer_stream->put_var(E->get().type); + packet_peer_stream->put_var(E->get().format); + packet_peer_stream->put_var(E->get().vram); + } +} + +Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_port) { + + IP_Address ip; + if (p_host.is_valid_ip_address()) + ip = p_host; + else + ip = IP::get_singleton()->resolve_hostname(p_host); + + int port = p_port; + + const int tries = 6; + int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 }; + + tcp_client->connect_to_host(ip, port); + + for (int i = 0; i < tries; i++) { + + if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) { + print_verbose("Remote Debugger: Connected!"); + break; + } else { + + const int ms = waits[i]; + OS::get_singleton()->delay_usec(ms * 1000); + print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec."); + }; + }; + + if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) { + + ERR_PRINTS("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + "."); + return FAILED; + }; + + packet_peer_stream->set_stream_peer(tcp_client); + + return OK; +} + +void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_variable) { + + packet_peer_stream->put_var(p_name); + + Variant var = p_variable; + if (p_variable.get_type() == Variant::OBJECT && !ObjectDB::instance_validate(p_variable)) { + var = Variant(); + } + + int len = 0; + Error err = encode_variant(var, NULL, len, true); + if (err != OK) + ERR_PRINT("Failed to encode variant."); + + if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size + packet_peer_stream->put_var(Variant()); + } else { + packet_peer_stream->put_var(var); + } +} + +void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) { + + Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id)); + ERR_FAIL_COND(!node); + + Ref<PackedScene> ps = memnew(PackedScene); + ps->pack(node); + ResourceSaver::save(p_path, ps); +} + +void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) { + + //this function is called when there is a debugger break (bug on script) + //or when execution is paused from editor + + if (skip_breakpoints && !p_is_error_breakpoint) + return; + + ERR_FAIL_COND_MSG(!tcp_client->is_connected_to_host(), "Script Debugger failed to connect, but being used anyway."); + + packet_peer_stream->put_var("debug_enter"); + packet_peer_stream->put_var(2); + packet_peer_stream->put_var(p_can_continue); + packet_peer_stream->put_var(p_script->debug_get_error()); + + skip_profile_frame = true; // to avoid super long frame time for the frame + + Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + + uint64_t loop_begin_usec = 0; + uint64_t loop_time_sec = 0; + while (true) { + loop_begin_usec = OS::get_singleton()->get_ticks_usec(); + + _get_output(); + + if (packet_peer_stream->get_available_packet_count() > 0) { + + Variant var; + Error err = packet_peer_stream->get_var(var); + + ERR_CONTINUE(err != OK); + ERR_CONTINUE(var.get_type() != Variant::ARRAY); + + Array cmd = var; + + ERR_CONTINUE(cmd.size() == 0); + ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); + + String command = cmd[0]; + + if (command == "get_stack_dump") { + + packet_peer_stream->put_var("stack_dump"); + int slc = p_script->debug_get_stack_level_count(); + packet_peer_stream->put_var(slc); + + for (int i = 0; i < slc; i++) { + + Dictionary d; + d["file"] = p_script->debug_get_stack_level_source(i); + d["line"] = p_script->debug_get_stack_level_line(i); + d["function"] = p_script->debug_get_stack_level_function(i); + //d["id"]=p_script->debug_get_stack_level_ + d["id"] = 0; + + packet_peer_stream->put_var(d); + } + + } else if (command == "get_stack_frame_vars") { + + cmd.remove(0); + ERR_CONTINUE(cmd.size() != 1); + int lv = cmd[0]; + + List<String> members; + List<Variant> member_vals; + if (ScriptInstance *inst = p_script->debug_get_stack_level_instance(lv)) { + members.push_back("self"); + member_vals.push_back(inst->get_owner()); + } + p_script->debug_get_stack_level_members(lv, &members, &member_vals); + ERR_CONTINUE(members.size() != member_vals.size()); + + List<String> locals; + List<Variant> local_vals; + p_script->debug_get_stack_level_locals(lv, &locals, &local_vals); + ERR_CONTINUE(locals.size() != local_vals.size()); + + List<String> globals; + List<Variant> globals_vals; + p_script->debug_get_globals(&globals, &globals_vals); + ERR_CONTINUE(globals.size() != globals_vals.size()); + + packet_peer_stream->put_var("stack_frame_vars"); + packet_peer_stream->put_var(3 + (locals.size() + members.size() + globals.size()) * 2); + + { //locals + packet_peer_stream->put_var(locals.size()); + + List<String>::Element *E = locals.front(); + List<Variant>::Element *F = local_vals.front(); + + while (E) { + _put_variable(E->get(), F->get()); + + E = E->next(); + F = F->next(); + } + } + + { //members + packet_peer_stream->put_var(members.size()); + + List<String>::Element *E = members.front(); + List<Variant>::Element *F = member_vals.front(); + + while (E) { + + _put_variable(E->get(), F->get()); + + E = E->next(); + F = F->next(); + } + } + + { //globals + packet_peer_stream->put_var(globals.size()); + + List<String>::Element *E = globals.front(); + List<Variant>::Element *F = globals_vals.front(); + + while (E) { + _put_variable(E->get(), F->get()); + + E = E->next(); + F = F->next(); + } + } + + } else if (command == "step") { + + set_depth(-1); + set_lines_left(1); + break; + } else if (command == "next") { + + set_depth(0); + set_lines_left(1); + break; + + } else if (command == "continue") { + set_depth(-1); + set_lines_left(-1); + OS::get_singleton()->move_window_to_foreground(); + break; + } else if (command == "break") { + ERR_PRINT("Got break when already broke!"); + break; + } else if (command == "request_scene_tree") { + +#ifdef DEBUG_ENABLED + if (scene_tree) + scene_tree->_debugger_request_tree(); +#endif + } else if (command == "request_video_mem") { + + _send_video_memory(); + } else if (command == "inspect_object") { + + ObjectID id = cmd[1]; + _send_object_id(id); + } else if (command == "set_object_property") { + + _set_object_property(cmd[1], cmd[2], cmd[3]); + + } else if (command == "override_camera_2D:set") { + bool enforce = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_canvas_transform_override(enforce); + } + } else if (command == "override_camera_2D:transform") { + Transform2D transform = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->set_canvas_transform_override(transform); + } + } else if (command == "override_camera_3D:set") { + bool enable = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_camera_override(enable); + } + } else if (command == "override_camera_3D:transform") { + Transform transform = cmd[1]; + bool is_perspective = cmd[2]; + float size_or_fov = cmd[3]; + float near = cmd[4]; + float far = cmd[5]; + + if (scene_tree) { + if (is_perspective) { + scene_tree->get_root()->set_camera_override_perspective(size_or_fov, near, far); + } else { + scene_tree->get_root()->set_camera_override_orthogonal(size_or_fov, near, far); + } + scene_tree->get_root()->set_camera_override_transform(transform); + } + + } else if (command == "reload_scripts") { + reload_all_scripts = true; + } else if (command == "breakpoint") { + + bool set = cmd[3]; + if (set) + insert_breakpoint(cmd[2], cmd[1]); + else + remove_breakpoint(cmd[2], cmd[1]); + + } else if (command == "save_node") { + _save_node(cmd[1], cmd[2]); + } else if (command == "set_skip_breakpoints") { + skip_breakpoints = cmd[1]; + } else { + _parse_live_edit(cmd); + } + + } else { + OS::get_singleton()->delay_usec(10000); + OS::get_singleton()->process_and_drop_events(); + } + + // This is for the camera override to stay live even when the game is paused from the editor + loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f; + VisualServer::get_singleton()->sync(); + if (VisualServer::get_singleton()->has_changed()) { + VisualServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale()); + } + } + + packet_peer_stream->put_var("debug_exit"); + packet_peer_stream->put_var(0); + + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); +} + +void ScriptDebuggerRemote::_get_output() { + + mutex->lock(); + if (output_strings.size()) { + + locking = true; + packet_peer_stream->put_var("output"); + packet_peer_stream->put_var(output_strings.size()); + + while (output_strings.size()) { + + packet_peer_stream->put_var(output_strings.front()->get()); + output_strings.pop_front(); + } + locking = false; + } + + if (n_messages_dropped > 0) { + Message msg; + msg.message = "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped."; + messages.push_back(msg); + n_messages_dropped = 0; + } + + while (messages.size()) { + locking = true; + packet_peer_stream->put_var("message:" + messages.front()->get().message); + packet_peer_stream->put_var(messages.front()->get().data.size()); + for (int i = 0; i < messages.front()->get().data.size(); i++) { + packet_peer_stream->put_var(messages.front()->get().data[i]); + } + messages.pop_front(); + locking = false; + } + + if (n_errors_dropped == 1) { + // Only print one message about dropping per second + OutputError oe; + oe.error = "TOO_MANY_ERRORS"; + oe.error_descr = "Too many errors! Ignoring errors for up to 1 second."; + oe.warning = false; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + errors.push_back(oe); + } + + if (n_warnings_dropped == 1) { + // Only print one message about dropping per second + OutputError oe; + oe.error = "TOO_MANY_WARNINGS"; + oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second."; + oe.warning = true; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + errors.push_back(oe); + } + + while (errors.size()) { + locking = true; + packet_peer_stream->put_var("error"); + OutputError oe = errors.front()->get(); + + packet_peer_stream->put_var(oe.callstack.size() + 2); + + Array error_data; + + error_data.push_back(oe.hr); + error_data.push_back(oe.min); + error_data.push_back(oe.sec); + error_data.push_back(oe.msec); + error_data.push_back(oe.source_func); + error_data.push_back(oe.source_file); + error_data.push_back(oe.source_line); + error_data.push_back(oe.error); + error_data.push_back(oe.error_descr); + error_data.push_back(oe.warning); + packet_peer_stream->put_var(error_data); + packet_peer_stream->put_var(oe.callstack.size()); + for (int i = 0; i < oe.callstack.size(); i++) { + packet_peer_stream->put_var(oe.callstack[i]); + } + + errors.pop_front(); + locking = false; + } + mutex->unlock(); +} + +void ScriptDebuggerRemote::line_poll() { + + //the purpose of this is just processing events every now and then when the script might get too busy + //otherwise bugs like infinite loops can't be caught + if (poll_every % 2048 == 0) + _poll_events(); + poll_every++; +} + +void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) { + + if (p_type == ERR_HANDLER_SCRIPT) + return; //ignore script errors, those go through debugger + + Vector<ScriptLanguage::StackInfo> si; + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + si = ScriptServer::get_language(i)->debug_get_current_stack_info(); + if (si.size()) + break; + } + + ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)ud; + sdr->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si); +} + +bool ScriptDebuggerRemote::_parse_live_edit(const Array &p_command) { + +#ifdef DEBUG_ENABLED + + String cmdstr = p_command[0]; + if (!scene_tree || !cmdstr.begins_with("live_")) + return false; + + if (cmdstr == "live_set_root") { + + scene_tree->_live_edit_root_func(p_command[1], p_command[2]); + + } else if (cmdstr == "live_node_path") { + + scene_tree->_live_edit_node_path_func(p_command[1], p_command[2]); + + } else if (cmdstr == "live_res_path") { + + scene_tree->_live_edit_res_path_func(p_command[1], p_command[2]); + + } else if (cmdstr == "live_node_prop_res") { + + scene_tree->_live_edit_node_set_res_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_node_prop") { + + scene_tree->_live_edit_node_set_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_res_prop_res") { + + scene_tree->_live_edit_res_set_res_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_res_prop") { + + scene_tree->_live_edit_res_set_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_node_call") { + + scene_tree->_live_edit_node_call_func(p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); + + } else if (cmdstr == "live_res_call") { + + scene_tree->_live_edit_res_call_func(p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); + + } else if (cmdstr == "live_create_node") { + + scene_tree->_live_edit_create_node_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_instance_node") { + + scene_tree->_live_edit_instance_node_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_remove_node") { + + scene_tree->_live_edit_remove_node_func(p_command[1]); + + } else if (cmdstr == "live_remove_and_keep_node") { + + scene_tree->_live_edit_remove_and_keep_node_func(p_command[1], p_command[2]); + + } else if (cmdstr == "live_restore_node") { + + scene_tree->_live_edit_restore_node_func(p_command[1], p_command[2], p_command[3]); + + } else if (cmdstr == "live_duplicate_node") { + + scene_tree->_live_edit_duplicate_node_func(p_command[1], p_command[2]); + + } else if (cmdstr == "live_reparent_node") { + + scene_tree->_live_edit_reparent_node_func(p_command[1], p_command[2], p_command[3], p_command[4]); + + } else { + + return false; + } + + return true; +#else + + return false; +#endif +} + +void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + if (!obj) + return; + + typedef Pair<PropertyInfo, Variant> PropertyDesc; + List<PropertyDesc> properties; + + if (ScriptInstance *si = obj->get_script_instance()) { + if (!si->get_script().is_null()) { + + typedef Map<const Script *, Set<StringName> > ScriptMemberMap; + typedef Map<const Script *, Map<StringName, Variant> > ScriptConstantsMap; + + ScriptMemberMap members; + members[si->get_script().ptr()] = Set<StringName>(); + si->get_script()->get_members(&(members[si->get_script().ptr()])); + + ScriptConstantsMap constants; + constants[si->get_script().ptr()] = Map<StringName, Variant>(); + si->get_script()->get_constants(&(constants[si->get_script().ptr()])); + + Ref<Script> base = si->get_script()->get_base_script(); + while (base.is_valid()) { + + members[base.ptr()] = Set<StringName>(); + base->get_members(&(members[base.ptr()])); + + constants[base.ptr()] = Map<StringName, Variant>(); + base->get_constants(&(constants[base.ptr()])); + + base = base->get_base_script(); + } + + for (ScriptMemberMap::Element *sm = members.front(); sm; sm = sm->next()) { + for (Set<StringName>::Element *E = sm->get().front(); E; E = E->next()) { + Variant m; + if (si->get(E->get(), m)) { + String script_path = sm->key() == si->get_script().ptr() ? "" : sm->key()->get_path().get_file() + "/"; + PropertyInfo pi(m.get_type(), "Members/" + script_path + E->get()); + properties.push_back(PropertyDesc(pi, m)); + } + } + } + + for (ScriptConstantsMap::Element *sc = constants.front(); sc; sc = sc->next()) { + for (Map<StringName, Variant>::Element *E = sc->get().front(); E; E = E->next()) { + String script_path = sc->key() == si->get_script().ptr() ? "" : sc->key()->get_path().get_file() + "/"; + if (E->value().get_type() == Variant::OBJECT) { + Variant id = ((Object *)E->value())->get_instance_id(); + PropertyInfo pi(id.get_type(), "Constants/" + E->key(), PROPERTY_HINT_OBJECT_ID, "Object"); + properties.push_back(PropertyDesc(pi, id)); + } else { + PropertyInfo pi(E->value().get_type(), "Constants/" + script_path + E->key()); + properties.push_back(PropertyDesc(pi, E->value())); + } + } + } + } + } + + if (Node *node = Object::cast_to<Node>(obj)) { + // in some cases node will not be in tree here + // for instance where it created as variable and not yet added to tree + // in such cases we can't ask for it's path + if (node->is_inside_tree()) { + PropertyInfo pi(Variant::NODE_PATH, String("Node/path")); + properties.push_front(PropertyDesc(pi, node->get_path())); + } else { + PropertyInfo pi(Variant::STRING, String("Node/path")); + properties.push_front(PropertyDesc(pi, "[Orphan]")); + } + + } else if (Resource *res = Object::cast_to<Resource>(obj)) { + if (Script *s = Object::cast_to<Script>(res)) { + Map<StringName, Variant> constants; + s->get_constants(&constants); + for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { + if (E->value().get_type() == Variant::OBJECT) { + Variant id = ((Object *)E->value())->get_instance_id(); + PropertyInfo pi(id.get_type(), "Constants/" + E->key(), PROPERTY_HINT_OBJECT_ID, "Object"); + properties.push_front(PropertyDesc(pi, E->value())); + } else { + PropertyInfo pi(E->value().get_type(), String("Constants/") + E->key()); + properties.push_front(PropertyDesc(pi, E->value())); + } + } + } + } + + List<PropertyInfo> pinfo; + obj->get_property_list(&pinfo, true); + for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { + if (E->get().usage & (PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CATEGORY)) { + properties.push_back(PropertyDesc(E->get(), obj->get(E->get().name))); + } + } + + Array send_props; + for (int i = 0; i < properties.size(); i++) { + const PropertyInfo &pi = properties[i].first; + Variant &var = properties[i].second; + + WeakRef *ref = Object::cast_to<WeakRef>(var); + if (ref) { + var = ref->get_ref(); + } + + RES res = var; + + Array prop; + prop.push_back(pi.name); + prop.push_back(pi.type); + + //only send information that can be sent.. + int len = 0; //test how big is this to encode + encode_variant(var, NULL, len); + if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size + prop.push_back(PROPERTY_HINT_OBJECT_TOO_BIG); + prop.push_back(""); + prop.push_back(pi.usage); + prop.push_back(Variant()); + } else { + prop.push_back(pi.hint); + prop.push_back(pi.hint_string); + prop.push_back(pi.usage); + + if (!res.is_null()) { + var = res->get_path(); + } + + prop.push_back(var); + } + send_props.push_back(prop); + } + + packet_peer_stream->put_var("message:inspect_object"); + packet_peer_stream->put_var(3); + packet_peer_stream->put_var(p_id); + packet_peer_stream->put_var(obj->get_class()); + packet_peer_stream->put_var(send_props); +} + +void ScriptDebuggerRemote::_set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value) { + + Object *obj = ObjectDB::get_instance(p_id); + if (!obj) + return; + + String prop_name = p_property; + if (p_property.begins_with("Members/")) { + Vector<String> ss = p_property.split("/"); + prop_name = ss[ss.size() - 1]; + } + + obj->set(prop_name, p_value); +} + +void ScriptDebuggerRemote::_poll_events() { + + //this si called from ::idle_poll, happens only when running the game, + //does not get called while on debug break + + while (packet_peer_stream->get_available_packet_count() > 0) { + + _get_output(); + + //send over output_strings + + Variant var; + Error err = packet_peer_stream->get_var(var); + + ERR_CONTINUE(err != OK); + ERR_CONTINUE(var.get_type() != Variant::ARRAY); + + Array cmd = var; + + ERR_CONTINUE(cmd.size() == 0); + ERR_CONTINUE(cmd[0].get_type() != Variant::STRING); + + String command = cmd[0]; + //cmd.remove(0); + + if (command == "break") { + + if (get_break_language()) + debug(get_break_language()); + } else if (command == "request_scene_tree") { + +#ifdef DEBUG_ENABLED + if (scene_tree) + scene_tree->_debugger_request_tree(); +#endif + } else if (command == "request_video_mem") { + + _send_video_memory(); + } else if (command == "inspect_object") { + + ObjectID id = cmd[1]; + _send_object_id(id); + } else if (command == "set_object_property") { + + _set_object_property(cmd[1], cmd[2], cmd[3]); + + } else if (command == "start_profiling") { + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_start(); + } + + max_frame_functions = cmd[1]; + profiler_function_signature_map.clear(); + profiling = true; + frame_time = 0; + idle_time = 0; + physics_time = 0; + physics_frame_time = 0; + + print_line("PROFILING ALRIGHT!"); + + } else if (command == "stop_profiling") { + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->profiling_stop(); + } + profiling = false; + _send_profiling_data(false); + print_line("PROFILING END!"); + } else if (command == "start_network_profiling") { + + multiplayer->profiling_start(); + profiling_network = true; + } else if (command == "stop_network_profiling") { + + multiplayer->profiling_end(); + profiling_network = false; + } else if (command == "override_camera_2D:set") { + bool enforce = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_canvas_transform_override(enforce); + } + } else if (command == "override_camera_2D:transform") { + Transform2D transform = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->set_canvas_transform_override(transform); + } + } else if (command == "override_camera_3D:set") { + bool enable = cmd[1]; + + if (scene_tree) { + scene_tree->get_root()->enable_camera_override(enable); + } + } else if (command == "override_camera_3D:transform") { + Transform transform = cmd[1]; + bool is_perspective = cmd[2]; + float size_or_fov = cmd[3]; + float near = cmd[4]; + float far = cmd[5]; + + if (scene_tree) { + if (is_perspective) { + scene_tree->get_root()->set_camera_override_perspective(size_or_fov, near, far); + } else { + scene_tree->get_root()->set_camera_override_orthogonal(size_or_fov, near, far); + } + scene_tree->get_root()->set_camera_override_transform(transform); + } + + } else if (command == "reload_scripts") { + reload_all_scripts = true; + } else if (command == "breakpoint") { + + bool set = cmd[3]; + if (set) + insert_breakpoint(cmd[2], cmd[1]); + else + remove_breakpoint(cmd[2], cmd[1]); + } else if (command == "set_skip_breakpoints") { + skip_breakpoints = cmd[1]; + } else { + _parse_live_edit(cmd); + } + } +} + +void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) { + + int ofs = 0; + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + if (p_for_frame) + ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&profile_info.write[ofs], profile_info.size() - ofs); + else + ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&profile_info.write[ofs], profile_info.size() - ofs); + } + + for (int i = 0; i < ofs; i++) { + profile_info_ptrs.write[i] = &profile_info.write[i]; + } + + SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa; + sa.sort(profile_info_ptrs.ptrw(), ofs); + + int to_send = MIN(ofs, max_frame_functions); + + //check signatures first + uint64_t total_script_time = 0; + + for (int i = 0; i < to_send; i++) { + + if (!profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) { + + int idx = profiler_function_signature_map.size(); + packet_peer_stream->put_var("profile_sig"); + packet_peer_stream->put_var(2); + packet_peer_stream->put_var(profile_info_ptrs[i]->signature); + packet_peer_stream->put_var(idx); + + profiler_function_signature_map[profile_info_ptrs[i]->signature] = idx; + } + + total_script_time += profile_info_ptrs[i]->self_time; + } + + //send frames then + + if (p_for_frame) { + packet_peer_stream->put_var("profile_frame"); + packet_peer_stream->put_var(8 + profile_frame_data.size() * 2 + to_send * 4); + } else { + packet_peer_stream->put_var("profile_total"); + packet_peer_stream->put_var(8 + to_send * 4); + } + + packet_peer_stream->put_var(Engine::get_singleton()->get_frames_drawn()); //total frame time + packet_peer_stream->put_var(frame_time); //total frame time + packet_peer_stream->put_var(idle_time); //idle frame time + packet_peer_stream->put_var(physics_time); //fixed frame time + packet_peer_stream->put_var(physics_frame_time); //fixed frame time + + packet_peer_stream->put_var(USEC_TO_SEC(total_script_time)); //total script execution time + + if (p_for_frame) { + + packet_peer_stream->put_var(profile_frame_data.size()); //how many profile framedatas to send + packet_peer_stream->put_var(to_send); //how many script functions to send + for (int i = 0; i < profile_frame_data.size(); i++) { + + packet_peer_stream->put_var(profile_frame_data[i].name); + packet_peer_stream->put_var(profile_frame_data[i].data); + } + } else { + packet_peer_stream->put_var(0); //how many script functions to send + packet_peer_stream->put_var(to_send); //how many script functions to send + } + + for (int i = 0; i < to_send; i++) { + + int sig_id = -1; + + if (profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) { + sig_id = profiler_function_signature_map[profile_info_ptrs[i]->signature]; + } + + packet_peer_stream->put_var(sig_id); + packet_peer_stream->put_var(profile_info_ptrs[i]->call_count); + packet_peer_stream->put_var(profile_info_ptrs[i]->total_time / 1000000.0); + packet_peer_stream->put_var(profile_info_ptrs[i]->self_time / 1000000.0); + } + + if (p_for_frame) { + profile_frame_data.clear(); + } +} + +void ScriptDebuggerRemote::idle_poll() { + + // this function is called every frame, except when there is a debugger break (::debug() in this class) + // execution stops and remains in the ::debug function + + _get_output(); + + if (requested_quit) { + + packet_peer_stream->put_var("kill_me"); + packet_peer_stream->put_var(0); + requested_quit = false; + } + + if (performance) { + + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_perf_time > 1000) { + + last_perf_time = pt; + int max = performance->get("MONITOR_MAX"); + Array arr; + arr.resize(max); + for (int i = 0; i < max; i++) { + arr[i] = performance->call("get_monitor", i); + } + packet_peer_stream->put_var("performance"); + packet_peer_stream->put_var(1); + packet_peer_stream->put_var(arr); + } + } + + if (profiling) { + + if (skip_profile_frame) { + skip_profile_frame = false; + } else { + //send profiling info normally + _send_profiling_data(true); + } + } + + if (profiling_network) { + uint64_t pt = OS::get_singleton()->get_ticks_msec(); + if (pt - last_net_bandwidth_time > 200) { + last_net_bandwidth_time = pt; + _send_network_bandwidth_usage(); + } + if (pt - last_net_prof_time > 100) { + last_net_prof_time = pt; + _send_network_profiling_data(); + } + } + + if (reload_all_scripts) { + + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + ScriptServer::get_language(i)->reload_all_scripts(); + } + reload_all_scripts = false; + } + + _poll_events(); +} + +void ScriptDebuggerRemote::_send_network_profiling_data() { + ERR_FAIL_COND(multiplayer.is_null()); + + int n_nodes = multiplayer->get_profiling_frame(&network_profile_info.write[0]); + + packet_peer_stream->put_var("network_profile"); + packet_peer_stream->put_var(n_nodes * 6); + for (int i = 0; i < n_nodes; ++i) { + packet_peer_stream->put_var(network_profile_info[i].node); + packet_peer_stream->put_var(network_profile_info[i].node_path); + packet_peer_stream->put_var(network_profile_info[i].incoming_rpc); + packet_peer_stream->put_var(network_profile_info[i].incoming_rset); + packet_peer_stream->put_var(network_profile_info[i].outgoing_rpc); + packet_peer_stream->put_var(network_profile_info[i].outgoing_rset); + } +} + +void ScriptDebuggerRemote::_send_network_bandwidth_usage() { + ERR_FAIL_COND(multiplayer.is_null()); + + int incoming_bandwidth = multiplayer->get_incoming_bandwidth_usage(); + int outgoing_bandwidth = multiplayer->get_outgoing_bandwidth_usage(); + + packet_peer_stream->put_var("network_bandwidth"); + packet_peer_stream->put_var(2); + packet_peer_stream->put_var(incoming_bandwidth); + packet_peer_stream->put_var(outgoing_bandwidth); +} + +void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) { + + mutex->lock(); + if (!locking && tcp_client->is_connected_to_host()) { + + if (messages.size() >= max_messages_per_frame) { + n_messages_dropped++; + } else { + Message msg; + msg.message = p_message; + msg.data = p_args; + messages.push_back(msg); + } + } + mutex->unlock(); +} + +void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) { + + OutputError oe; + oe.error = p_err; + oe.error_descr = p_descr; + oe.source_file = p_file; + oe.source_line = p_line; + oe.source_func = p_func; + oe.warning = p_type == ERR_HANDLER_WARNING; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + Array cstack; + + uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; + msec_count += ticks - last_msec; + last_msec = ticks; + + if (msec_count > 1000) { + msec_count = 0; + + err_count = 0; + n_errors_dropped = 0; + warn_count = 0; + n_warnings_dropped = 0; + } + + cstack.resize(p_stack_info.size() * 3); + for (int i = 0; i < p_stack_info.size(); i++) { + cstack[i * 3 + 0] = p_stack_info[i].file; + cstack[i * 3 + 1] = p_stack_info[i].func; + cstack[i * 3 + 2] = p_stack_info[i].line; + } + + oe.callstack = cstack; + if (oe.warning) { + warn_count++; + } else { + err_count++; + } + + mutex->lock(); + + if (!locking && tcp_client->is_connected_to_host()) { + + if (oe.warning) { + if (warn_count > max_warnings_per_second) { + n_warnings_dropped++; + } else { + errors.push_back(oe); + } + } else { + if (err_count > max_errors_per_second) { + n_errors_dropped++; + } else { + errors.push_back(oe); + } + } + } + + mutex->unlock(); +} + +void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) { + + ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)p_this; + + uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; + sdr->msec_count += ticks - sdr->last_msec; + sdr->last_msec = ticks; + + if (sdr->msec_count > 1000) { + sdr->char_count = 0; + sdr->msec_count = 0; + } + + String s = p_string; + int allowed_chars = MIN(MAX(sdr->max_cps - sdr->char_count, 0), s.length()); + + if (allowed_chars == 0) + return; + + if (allowed_chars < s.length()) { + s = s.substr(0, allowed_chars); + } + + sdr->char_count += allowed_chars; + bool overflowed = sdr->char_count >= sdr->max_cps; + + sdr->mutex->lock(); + if (!sdr->locking && sdr->tcp_client->is_connected_to_host()) { + + if (overflowed) + s += "[...]"; + + sdr->output_strings.push_back(s); + + if (overflowed) { + sdr->output_strings.push_back("[output overflow, print less text!]"); + } + } + sdr->mutex->unlock(); +} + +void ScriptDebuggerRemote::request_quit() { + + requested_quit = true; +} + +void ScriptDebuggerRemote::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) { + multiplayer = p_multiplayer; +} + +bool ScriptDebuggerRemote::is_profiling() const { + + return profiling; +} +void ScriptDebuggerRemote::add_profiling_frame_data(const StringName &p_name, const Array &p_data) { + + int idx = -1; + for (int i = 0; i < profile_frame_data.size(); i++) { + if (profile_frame_data[i].name == p_name) { + idx = i; + break; + } + } + + FrameData fd; + fd.name = p_name; + fd.data = p_data; + + if (idx == -1) { + profile_frame_data.push_back(fd); + } else { + profile_frame_data.write[idx] = fd; + } +} + +void ScriptDebuggerRemote::profiling_start() { + //ignores this, uses it via connection +} + +void ScriptDebuggerRemote::profiling_end() { + //ignores this, uses it via connection +} + +void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { + + frame_time = p_frame_time; + idle_time = p_idle_time; + physics_time = p_physics_time; + physics_frame_time = p_physics_frame_time; +} + +void ScriptDebuggerRemote::set_skip_breakpoints(bool p_skip_breakpoints) { + skip_breakpoints = p_skip_breakpoints; +} + +ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL; + +ScriptDebuggerRemote::ScriptDebuggerRemote() : + profiling(false), + profiling_network(false), + max_frame_functions(16), + skip_profile_frame(false), + reload_all_scripts(false), + tcp_client(Ref<StreamPeerTCP>(memnew(StreamPeerTCP))), + packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))), + last_perf_time(0), + last_net_prof_time(0), + last_net_bandwidth_time(0), + performance(Engine::get_singleton()->get_singleton_object("Performance")), + requested_quit(false), + mutex(Mutex::create()), + max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")), + n_messages_dropped(0), + max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")), + max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")), + n_errors_dropped(0), + max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")), + char_count(0), + err_count(0), + warn_count(0), + last_msec(0), + msec_count(0), + locking(false), + poll_every(0), + scene_tree(NULL) { + + packet_peer_stream->set_stream_peer(tcp_client); + packet_peer_stream->set_output_buffer_max_size(1024 * 1024 * 8); //8mb should be way more than enough + + phl.printfunc = _print_handler; + phl.userdata = this; + add_print_handler(&phl); + + eh.errfunc = _err_handler; + eh.userdata = this; + add_error_handler(&eh); + + profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); + network_profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); + profile_info_ptrs.resize(profile_info.size()); +} + +ScriptDebuggerRemote::~ScriptDebuggerRemote() { + + remove_print_handler(&phl); + remove_error_handler(&eh); + memdelete(mutex); +} |