diff options
Diffstat (limited to 'scene/debugger/scene_debugger.cpp')
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 2a98b4cf22..8cb63c4ab5 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -34,13 +34,13 @@ #include "core/io/marshalls.h" #include "core/script_language.h" #include "scene/main/scene_tree.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/resources/packed_scene.h" void SceneDebugger::initialize() { #ifdef DEBUG_ENABLED LiveEditor::singleton = memnew(LiveEditor); - EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(NULL, SceneDebugger::parse_message)); + EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(nullptr, SceneDebugger::parse_message)); #endif } @@ -51,7 +51,7 @@ void SceneDebugger::deinitialize() { if (EngineDebugger::has_capture("scene")) EngineDebugger::unregister_message_capture("scene"); memdelete(LiveEditor::singleton); - LiveEditor::singleton = NULL; + LiveEditor::singleton = nullptr; } #endif } @@ -230,8 +230,8 @@ void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) { if (!debugger) return; - Map<String, Set<Node *> > &edit_cache = debugger->live_scene_edit_cache; - Map<String, Set<Node *> >::Element *E = edit_cache.find(p_filename); + Map<String, Set<Node *>> &edit_cache = debugger->live_scene_edit_cache; + Map<String, Set<Node *>>::Element *E = edit_cache.find(p_filename); if (E) { E->get().erase(p_node); if (E->get().size() == 0) { @@ -239,8 +239,8 @@ void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) { } } - Map<Node *, Map<ObjectID, Node *> > &remove_list = debugger->live_edit_remove_list; - Map<Node *, Map<ObjectID, Node *> >::Element *F = remove_list.find(p_node); + Map<Node *, Map<ObjectID, Node *>> &remove_list = debugger->live_edit_remove_list; + Map<Node *, Map<ObjectID, Node *>>::Element *F = remove_list.find(p_node); if (F) { for (Map<ObjectID, Node *>::Element *G = F->get().front(); G; G = G->next()) { @@ -279,7 +279,7 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) { } } else if (Script *s = Object::cast_to<Script>(obj)) { // Add script constants (no instance). - _parse_script_properties(s, NULL); + _parse_script_properties(s, nullptr); } // Add base object properties. @@ -293,8 +293,8 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) { } void SceneDebuggerObject::_parse_script_properties(Script *p_script, ScriptInstance *p_instance) { - typedef Map<const Script *, Set<StringName> > ScriptMemberMap; - typedef Map<const Script *, Map<StringName, Variant> > ScriptConstantsMap; + typedef Map<const Script *, Set<StringName>> ScriptMemberMap; + typedef Map<const Script *, Map<StringName, Variant>> ScriptConstantsMap; ScriptMemberMap members; if (p_instance) { @@ -373,7 +373,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) { var = res->get_path(); } else { //only send information that can be sent.. int len = 0; //test how big is this to encode - encode_variant(var, NULL, len); + encode_variant(var, nullptr, len); if (len > p_max_size) { //limit to max size hint = PROPERTY_HINT_OBJECT_TOO_BIG; hint_string = ""; @@ -478,7 +478,7 @@ void SceneDebuggerTree::deserialize(const Array &p_arr) { } /// LiveEditor -LiveEditor *LiveEditor::singleton = NULL; +LiveEditor *LiveEditor::singleton = nullptr; LiveEditor *LiveEditor::get_singleton() { return singleton; } @@ -515,11 +515,11 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian return; NodePath np = live_edit_node_path_cache[p_id]; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -553,11 +553,11 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A return; NodePath np = live_edit_node_path_cache[p_id]; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -626,11 +626,11 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -664,11 +664,11 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p if (!ps.is_valid()) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -697,11 +697,11 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) { if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -728,11 +728,11 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -762,11 +762,11 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -783,7 +783,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a continue; Node *n2 = n->get_node(p_at); - Map<Node *, Map<ObjectID, Node *> >::Element *EN = live_edit_remove_list.find(n); + Map<Node *, Map<ObjectID, Node *>>::Element *EN = live_edit_remove_list.find(n); if (!EN) continue; @@ -808,11 +808,11 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_ if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable @@ -841,11 +841,11 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new if (!scene_tree) return; - Node *base = NULL; + Node *base = nullptr; if (scene_tree->root->has_node(live_edit_root)) base = scene_tree->root->get_node(live_edit_root); - Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene); + Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene); if (!E) return; //scene not editable |