diff options
Diffstat (limited to 'scene/debugger/scene_debugger.cpp')
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 42 |
1 files changed, 34 insertions, 8 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index bfc3c25fe6..b4bdda9ecb 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -548,14 +548,36 @@ SceneDebuggerTree::SceneDebuggerTree(Node *p_root) { // Flatten tree into list, depth first, use stack to avoid recursion. List<Node *> stack; stack.push_back(p_root); + bool is_root = true; + const StringName &is_visible_sn = SNAME("is_visible"); + const StringName &is_visible_in_tree_sn = SNAME("is_visible_in_tree"); while (stack.size()) { Node *n = stack[0]; stack.pop_front(); + int count = n->get_child_count(); - nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id())); for (int i = 0; i < count; i++) { stack.push_front(n->get_child(count - i - 1)); } + + int view_flags = 0; + if (is_root) { + // Prevent root window visibility from being changed. + is_root = false; + } else if (n->has_method(is_visible_sn)) { + const Variant visible = n->call(is_visible_sn); + if (visible.get_type() == Variant::BOOL) { + view_flags = RemoteNode::VIEW_HAS_VISIBLE_METHOD; + view_flags |= uint8_t(visible) * RemoteNode::VIEW_VISIBLE; + } + if (n->has_method(is_visible_in_tree_sn)) { + const Variant visible_in_tree = n->call(is_visible_in_tree_sn); + if (visible_in_tree.get_type() == Variant::BOOL) { + view_flags |= uint8_t(visible_in_tree) * RemoteNode::VIEW_VISIBLE_IN_TREE; + } + } + } + nodes.push_back(RemoteNode(count, n->get_name(), n->get_class(), n->get_instance_id(), n->get_scene_file_path(), view_flags)); } } @@ -565,19 +587,23 @@ void SceneDebuggerTree::serialize(Array &p_arr) { p_arr.push_back(n.name); p_arr.push_back(n.type_name); p_arr.push_back(n.id); + p_arr.push_back(n.scene_file_path); + p_arr.push_back(n.view_flags); } } void SceneDebuggerTree::deserialize(const Array &p_arr) { int idx = 0; while (p_arr.size() > idx) { - ERR_FAIL_COND(p_arr.size() < 4); - CHECK_TYPE(p_arr[idx], INT); - CHECK_TYPE(p_arr[idx + 1], STRING); - CHECK_TYPE(p_arr[idx + 2], STRING); - CHECK_TYPE(p_arr[idx + 3], INT); - nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3])); - idx += 4; + ERR_FAIL_COND(p_arr.size() < 6); + CHECK_TYPE(p_arr[idx], INT); // child_count. + CHECK_TYPE(p_arr[idx + 1], STRING); // name. + CHECK_TYPE(p_arr[idx + 2], STRING); // type_name. + CHECK_TYPE(p_arr[idx + 3], INT); // id. + CHECK_TYPE(p_arr[idx + 4], STRING); // scene_file_path. + CHECK_TYPE(p_arr[idx + 5], INT); // view_flags. + nodes.push_back(RemoteNode(p_arr[idx], p_arr[idx + 1], p_arr[idx + 2], p_arr[idx + 3], p_arr[idx + 4], p_arr[idx + 5])); + idx += 6; } } |