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-rw-r--r--scene/audio/audio_player.cpp84
-rw-r--r--scene/audio/audio_player.h12
2 files changed, 48 insertions, 48 deletions
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index ad72a512d8..bcca834642 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "audio_player.h"
-void AudioPlayer::_mix_audio() {
+void AudioStreamPlayer::_mix_audio() {
if (!stream_playback.is_valid()) {
return;
@@ -95,7 +95,7 @@ void AudioPlayer::_mix_audio() {
}
}
-void AudioPlayer::_notification(int p_what) {
+void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -111,7 +111,7 @@ void AudioPlayer::_notification(int p_what) {
}
}
-void AudioPlayer::set_stream(Ref<AudioStream> p_stream) {
+void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
@@ -136,21 +136,21 @@ void AudioPlayer::set_stream(Ref<AudioStream> p_stream) {
AudioServer::get_singleton()->unlock();
}
-Ref<AudioStream> AudioPlayer::get_stream() const {
+Ref<AudioStream> AudioStreamPlayer::get_stream() const {
return stream;
}
-void AudioPlayer::set_volume_db(float p_volume) {
+void AudioStreamPlayer::set_volume_db(float p_volume) {
volume_db = p_volume;
}
-float AudioPlayer::get_volume_db() const {
+float AudioStreamPlayer::get_volume_db() const {
return volume_db;
}
-void AudioPlayer::play(float p_from_pos) {
+void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
mix_volume_db = volume_db; //reset volume ramp
@@ -159,21 +159,21 @@ void AudioPlayer::play(float p_from_pos) {
}
}
-void AudioPlayer::seek(float p_seconds) {
+void AudioStreamPlayer::seek(float p_seconds) {
if (stream_playback.is_valid()) {
setseek = p_seconds;
}
}
-void AudioPlayer::stop() {
+void AudioStreamPlayer::stop() {
if (stream_playback.is_valid()) {
active = false;
}
}
-bool AudioPlayer::is_playing() const {
+bool AudioStreamPlayer::is_playing() const {
if (stream_playback.is_valid()) {
return active && stream_playback->is_playing();
@@ -182,7 +182,7 @@ bool AudioPlayer::is_playing() const {
return false;
}
-float AudioPlayer::get_pos() {
+float AudioStreamPlayer::get_pos() {
if (stream_playback.is_valid()) {
return stream_playback->get_pos();
@@ -191,14 +191,14 @@ float AudioPlayer::get_pos() {
return 0;
}
-void AudioPlayer::set_bus(const StringName &p_bus) {
+void AudioStreamPlayer::set_bus(const StringName &p_bus) {
//if audio is active, must lock this
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
}
-StringName AudioPlayer::get_bus() const {
+StringName AudioStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
@@ -208,38 +208,38 @@ StringName AudioPlayer::get_bus() const {
return "Master";
}
-void AudioPlayer::set_autoplay(bool p_enable) {
+void AudioStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
}
-bool AudioPlayer::is_autoplay_enabled() {
+bool AudioStreamPlayer::is_autoplay_enabled() {
return autoplay;
}
-void AudioPlayer::set_mix_target(MixTarget p_target) {
+void AudioStreamPlayer::set_mix_target(MixTarget p_target) {
mix_target = p_target;
}
-AudioPlayer::MixTarget AudioPlayer::get_mix_target() const {
+AudioStreamPlayer::MixTarget AudioStreamPlayer::get_mix_target() const {
return mix_target;
}
-void AudioPlayer::_set_playing(bool p_enable) {
+void AudioStreamPlayer::_set_playing(bool p_enable) {
if (p_enable)
play();
else
stop();
}
-bool AudioPlayer::_is_active() const {
+bool AudioStreamPlayer::_is_active() const {
return active;
}
-void AudioPlayer::_validate_property(PropertyInfo &property) const {
+void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
if (property.name == "bus") {
@@ -255,39 +255,39 @@ void AudioPlayer::_validate_property(PropertyInfo &property) const {
}
}
-void AudioPlayer::_bus_layout_changed() {
+void AudioStreamPlayer::_bus_layout_changed() {
_change_notify();
}
-void AudioPlayer::_bind_methods() {
+void AudioStreamPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &AudioPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream);
- ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioPlayer::set_volume_db);
- ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioPlayer::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
- ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioPlayer::play, DEFVAL(0.0));
- ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioPlayer::seek);
- ClassDB::bind_method(D_METHOD("stop"), &AudioPlayer::stop);
+ ClassDB::bind_method(D_METHOD("play", "from_pos"), &AudioStreamPlayer::play, DEFVAL(0.0));
+ ClassDB::bind_method(D_METHOD("seek", "to_pos"), &AudioStreamPlayer::seek);
+ ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
- ClassDB::bind_method(D_METHOD("is_playing"), &AudioPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("get_pos"), &AudioPlayer::get_pos);
+ ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing);
+ ClassDB::bind_method(D_METHOD("get_pos"), &AudioStreamPlayer::get_pos);
- ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioPlayer::set_bus);
- ClassDB::bind_method(D_METHOD("get_bus"), &AudioPlayer::get_bus);
+ ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus);
+ ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus);
- ClassDB::bind_method(D_METHOD("set_autoplay", "enable"), &AudioPlayer::set_autoplay);
- ClassDB::bind_method(D_METHOD("is_autoplay_enabled"), &AudioPlayer::is_autoplay_enabled);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "enable"), &AudioStreamPlayer::set_autoplay);
+ ClassDB::bind_method(D_METHOD("is_autoplay_enabled"), &AudioStreamPlayer::is_autoplay_enabled);
- ClassDB::bind_method(D_METHOD("set_mix_target", "mix_target"), &AudioPlayer::set_mix_target);
- ClassDB::bind_method(D_METHOD("get_mix_target"), &AudioPlayer::get_mix_target);
+ ClassDB::bind_method(D_METHOD("set_mix_target", "mix_target"), &AudioStreamPlayer::set_mix_target);
+ ClassDB::bind_method(D_METHOD("get_mix_target"), &AudioStreamPlayer::get_mix_target);
- ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioPlayer::_set_playing);
- ClassDB::bind_method(D_METHOD("_is_active"), &AudioPlayer::_is_active);
+ ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioStreamPlayer::_set_playing);
+ ClassDB::bind_method(D_METHOD("_is_active"), &AudioStreamPlayer::_is_active);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioPlayer::_bus_layout_changed);
+ ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer::_bus_layout_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
@@ -297,7 +297,7 @@ void AudioPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
-AudioPlayer::AudioPlayer() {
+AudioStreamPlayer::AudioStreamPlayer() {
mix_volume_db = 0;
volume_db = 0;
@@ -309,5 +309,5 @@ AudioPlayer::AudioPlayer() {
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
-AudioPlayer::~AudioPlayer() {
+AudioStreamPlayer::~AudioStreamPlayer() {
}
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
index 5a8a8494e1..8bd6844dec 100644
--- a/scene/audio/audio_player.h
+++ b/scene/audio/audio_player.h
@@ -33,9 +33,9 @@
#include "scene/main/node.h"
#include "servers/audio/audio_stream.h"
-class AudioPlayer : public Node {
+class AudioStreamPlayer : public Node {
- GDCLASS(AudioPlayer, Node)
+ GDCLASS(AudioStreamPlayer, Node)
public:
enum MixTarget {
@@ -60,7 +60,7 @@ private:
MixTarget mix_target;
void _mix_audio();
- static void _mix_audios(void *self) { reinterpret_cast<AudioPlayer *>(self)->_mix_audio(); }
+ static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer *>(self)->_mix_audio(); }
void _set_playing(bool p_enable);
bool _is_active() const;
@@ -94,9 +94,9 @@ public:
void set_mix_target(MixTarget p_target);
MixTarget get_mix_target() const;
- AudioPlayer();
- ~AudioPlayer();
+ AudioStreamPlayer();
+ ~AudioStreamPlayer();
};
-VARIANT_ENUM_CAST(AudioPlayer::MixTarget)
+VARIANT_ENUM_CAST(AudioStreamPlayer::MixTarget)
#endif // AUDIOPLAYER_H