diff options
Diffstat (limited to 'scene/audio')
-rw-r--r-- | scene/audio/audio_stream_player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 7c85b650bf..04feb0dc6f 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -256,7 +256,7 @@ Vector<AudioFrame> AudioStreamPlayer::_get_volume_vector() { channel_volume_db = AudioFrame(0, 0); } - float volume_linear = Math::db2linear(volume_db); + float volume_linear = Math::db_to_linear(volume_db); // Set the volume vector up according to the speaker mode and mix target. // TODO do we need to scale the volume down when we output to more channels? |